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Just-Do-A-Blank
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CoolEngine
This is the engine repository for the work based simulation.
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Characters can have both weapon types, melee weapons function.
#378
MaxOsman
closed
2 years ago
0
Getting the project to build when it's just the game
#377
joefinn01
closed
2 years ago
0
Ai ranged
#376
joefinn01
closed
2 years ago
0
inputs fail to register they have stopped being pressed
#375
joefinn01
opened
2 years ago
0
User interface attaching gameplay elements
#374
ScottGarryFoster
closed
2 years ago
0
Copy fix
#373
joefinn01
closed
2 years ago
0
Pickup object in engine based creation of effects
#372
Gilixa
closed
2 years ago
0
Ranged weapons shoot bullets from player's perspective
#371
MaxOsman
closed
2 years ago
0
Custom variables for objects are reset in play mode to their default states
#370
Gilixa
closed
2 years ago
5
Deleting a selected object when not using the editor tree causes crash
#369
Gilixa
opened
2 years ago
0
Quad tree branch
#368
Thomas-Hodgetts
closed
2 years ago
0
Scene switching changes
#367
Abhiroop-Basak
closed
2 years ago
0
Pickup object, merged with main all issues taken care of
#366
Gilixa
closed
2 years ago
0
Gameplay player controller Movement State Fix
#365
ScottGarryFoster
closed
2 years ago
0
Adding wander state
#364
joefinn01
closed
2 years ago
0
User interface single object prefabs
#363
ScottGarryFoster
closed
2 years ago
0
Getting objects colliding with the tile map
#362
joefinn01
closed
2 years ago
0
Adding HasTransform to Transform class
#361
Abhiroop-Basak
closed
2 years ago
0
Ignoring collision between parent and child GameObjects
#360
Abhiroop-Basak
closed
2 years ago
0
More bullet stats determined by weapon class, improved collision clas…
#359
MaxOsman
closed
2 years ago
0
Tilemap is collidable
#358
ScottGarryFoster
closed
2 years ago
0
Gameplay player controller
#357
ScottGarryFoster
closed
2 years ago
0
Weapon holding
#356
joefinn01
closed
2 years ago
0
Weapons can be spawned on the player
#355
ScottGarryFoster
opened
2 years ago
0
Title screen is created
#354
ScottGarryFoster
opened
2 years ago
0
Health is shown on Screen
#353
ScottGarryFoster
opened
2 years ago
0
Stamina is shown on screen
#352
ScottGarryFoster
opened
2 years ago
0
Player can die
#351
ScottGarryFoster
opened
2 years ago
0
Fixing issue where crashes if pathfinding not initialised
#350
joefinn01
closed
2 years ago
0
Player can move between levels
#349
ScottGarryFoster
opened
2 years ago
0
Gameplay player controller
#348
ScottGarryFoster
closed
2 years ago
0
Ability to set tile collision before spawning tile in tile editor
#347
RolandsSerga
closed
2 years ago
0
Ai
#346
joefinn01
closed
2 years ago
0
Ability to rotate tiles in tile editor
#345
RolandsSerga
opened
2 years ago
0
Added combo boxes / drop downs.
#344
ScottGarryFoster
closed
2 years ago
0
Object type can be collided with to change scene, scene path set in GUI
#343
MaxOsman
closed
2 years ago
0
Animations do not take textures
#342
ScottGarryFoster
closed
2 years ago
2
The player can move through inpassable tiles on the tile map
#341
joefinn01
closed
2 years ago
0
Bullets clear on scene start and end, moved bullet creator to manager
#340
MaxOsman
closed
2 years ago
0
Fixing issue where clicking outside of none square tile map causes crash
#339
joefinn01
closed
2 years ago
0
Fixing Crash
#338
RolandsSerga
closed
2 years ago
0
Clicking outside tile map editor crashes
#337
RolandsSerga
closed
2 years ago
0
Added validation and popup error messages on actions in the editor UI.
#336
ScottGarryFoster
closed
2 years ago
0
Simple Prefabs
#335
ScottGarryFoster
closed
2 years ago
0
Fixing GameUI not appearing in Play Mode
#334
Abhiroop-Basak
closed
2 years ago
0
Scene saving UI update
#333
Abhiroop-Basak
closed
2 years ago
0
Animation rework
#332
joefinn01
closed
2 years ago
0
Fixed Issues with Camera not working in play mode
#331
Abhiroop-Basak
closed
2 years ago
0
Fixing Loading Scene Issue
#330
Abhiroop-Basak
closed
2 years ago
0
Object Properties do not save when saving scene
#329
ScottGarryFoster
closed
2 years ago
3
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