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KILLTUBE
/
corvid
Source Engine level converter for Call of Duty.
GNU Lesser General Public License v2.1
55
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12
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Some materials not loading
#35
Tooop22
opened
1 month ago
1
Disable mipmap for sky images
#34
KingslayerKyle
closed
10 months ago
0
Few small fixes
#33
KingslayerKyle
closed
10 months ago
0
Issue generating .map file
#32
AusNaminator
closed
5 months ago
3
Error after generating .map file
#31
FrozenDragon0
closed
5 months ago
1
Possible malware?
#30
FrozenDragon0
closed
1 year ago
4
Could not load level fastfile for level: Could not read fastfile
#29
Spamzboi123
closed
1 year ago
0
Update README.md
#28
myuce
closed
2 years ago
0
Dev
#27
myuce
closed
2 years ago
0
Fix AssetExporter not looking for CSGO radar dds's in the right location
#26
moyogii
closed
2 years ago
0
requirements.txt error in line 6
#15
0yz
closed
2 years ago
1
resolved a typo in MapExporter.py
#14
dikkemeuk
closed
2 years ago
0
Brushes get converted with Caulk texture. Textures are then added with textured no-collision planes.
#13
Muhlex
closed
2 years ago
1
AttributeError: 'str' object has no attribute 'x'
#12
snowtyler
closed
2 years ago
7
AttributeError: 'TextRedirector' object has no attribute 'flush'
#11
0yz
closed
3 years ago
4
'vpk is not a valid file'
#10
HellboyDML
closed
3 years ago
2
HL2 door models glitch
#9
snowtyler
closed
2 years ago
2
Models not using correct skin
#8
func-vehicle
closed
2 years ago
5
Error "TypeError: string indices must be integers" at step 7
#7
fusorf
closed
3 years ago
4
Exported asset names sometimes contains spaces, causing errors
#6
fusorf
closed
3 years ago
2
Error thrown when converting 'bm_c1a0a_d' from Black Mesa
#5
fusorf
closed
3 years ago
2
Team Fortress 2 gameDef missing gameRoot
#4
func-vehicle
closed
3 years ago
1
Post screenshots of your work here
#3
myuce
opened
3 years ago
1
convertLight error when _light doesn't have a fourth color property
#2
selimnahimi
closed
3 years ago
1
Error when running for the first time: corvid folder doesn't exist in Temp
#1
selimnahimi
closed
3 years ago
1