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KOBUGE-Games
/
minilens
Cute puzzle platformer starring a cleaning robot on post-apocalyptic Earth
http://kobuge-games.github.io/minilens
GNU General Public License v3.0
135
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38
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Menu tweens on page change are broken, options page crashes (Godot regression)
#103
akien-mga
opened
6 years ago
4
Localization issue: Godot PO support chokes on parentheses
#102
akien-mga
closed
6 years ago
0
What Godot version is this?
#101
DNS
closed
6 years ago
1
Turning Full Screen On or Off in Options Does Nothing
#100
thewizardstudio
opened
6 years ago
0
how to make touch buttons appear as default.
#98
thrishulh
closed
7 years ago
4
Buttons doesn't work after returning to main menu.
#97
carmel4a
closed
7 years ago
2
Is camera:begin needed
#96
ObaniGemini
opened
7 years ago
1
Lookaround bug
#95
ObaniGemini
opened
8 years ago
0
Minilens sprite looks a bit low res
#94
akien-mga
opened
8 years ago
0
Minilens walk animation seems choppy
#93
akien-mga
opened
8 years ago
4
Add OCD objectives for the levels (min number of moves)
#92
akien-mga
opened
8 years ago
4
Give Minilens a death animation
#91
akien-mga
opened
8 years ago
2
Save last level pack played for the next session
#90
akien-mga
opened
8 years ago
0
Polished levels
#89
ObaniGemini
closed
8 years ago
0
Juicy Pull Request
#88
ObaniGemini
closed
8 years ago
0
Main menu cut off on android
#87
jmf
opened
8 years ago
3
Control positions on the "Play" menu need some tweaking
#86
akien-mga
opened
8 years ago
0
Resizing + tweening can make the background clear color visible
#85
akien-mga
opened
8 years ago
2
New musics
#84
ObaniGemini
opened
8 years ago
4
Replace SUTjoystick with built-in gamepad support.
#83
27thLiz
closed
8 years ago
2
ERROR: get_unique_ID: Method/Function Failed, returning: ""
#82
akien-mga
closed
8 years ago
3
Missing method for signal 'pressed' of back button
#81
akien-mga
closed
8 years ago
0
Scaling issue on 1366x768 screen makes UI unusable
#80
akien-mga
closed
8 years ago
4
Resizing the window during tween animations can lead to weird results
#79
akien-mga
closed
8 years ago
0
Up using touch areas
#78
jkufner
opened
8 years ago
3
Support high DPI screens
#77
Elinvention
opened
8 years ago
3
Make it possible to save progress unencrypted
#76
bojidar-bg
opened
8 years ago
0
Level advancement is broken on Android and HTML5
#75
akien-mga
closed
8 years ago
4
Replace SUTJoystick by native support
#74
akien-mga
closed
8 years ago
2
Transition to .tscn
#73
bojidar-bg
closed
8 years ago
4
this is not an issue, is a question
#72
mrmrn
closed
8 years ago
9
Refactoring the codebase
#71
bojidar-bg
closed
8 years ago
2
Asset licenses?
#70
kozross
closed
8 years ago
4
Android movement improvements
#69
akien-mga
closed
8 years ago
9
Remove version string from game name
#68
akien-mga
closed
9 years ago
0
Sound optimization
#67
ObaniGemini
closed
9 years ago
0
Added a music and removed a bomb in level_7 of first_contact
#66
ObaniGemini
closed
9 years ago
0
some cute things
#65
ObaniGemini
closed
9 years ago
0
Tutorial: show that barrels can collect flowers
#64
akien-mga
closed
9 years ago
3
Fix version in game name
#63
akien-mga
closed
9 years ago
2
Added music_5.ogg and added a bomb to level_1.xml
#62
ObaniGemini
closed
9 years ago
2
Add music and sounds license
#61
Calinou
closed
9 years ago
1
updated SUTjoystick script
#60
adolson
closed
9 years ago
0
strange lines visible on acid tile
#59
TeddyDD
closed
9 years ago
2
Add music option
#58
est31
closed
9 years ago
0
Nicer levels
#57
ObaniGemini
closed
9 years ago
0
Merge pull request #1 from KOBUGE-Games/master
#56
ObaniGemini
closed
9 years ago
0
Worked on the graphic of the Crate. It now seems older.
#55
ObaniGemini
closed
9 years ago
0
Added a music as "music_3.ogg", a new texture for Crate that is "work in...
#54
ObaniGemini
closed
9 years ago
0
tutorial level 7 "static boxes" bug
#53
fry-
closed
9 years ago
0
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