Closed LiquidAmmonia closed 1 year ago
P. S. This bug occured in the svox2 optimization process
You might want to check the issues in the svox2 codebase for resolving this issue.
encountered the same problem, how did you solve this problem? thanks in advance!
You could reduce the max spatial resolution in the config file for the photorealistic radiance fields reconstruction.
Thank you for your reply! i adjusted the hyper-params in custom.json
, removed 512 resolution option in --reso
, changed 1024 to 512 in --background_reso
, no memory explosion occurred. But the rendering result only contains a part of the scene. don't know how to solve it, many thanks in advance!
Hi, I have encontered CUDA out of memory after a few successful epochs, could you tell me how to solve this?
INFO: my command line: bash try_tnt.sh Playground 1 my GPU: a Nvidia Titan RTX with 24G Memory
Bug snapshot:![Snipaste_2022-08-26_18-37-25](https://user-images.githubusercontent.com/35828555/186886179-a3614878-454d-44c3-bbec-7f8937b4b698.png)
Thank you in advance for you help!