Closed pvheiningen closed 3 years ago
What's really interesting about this is that the normal Rust TCP structs have no way to get or receive TCP buffer size. I wonder if I missed this because this is primarily a concern in event event driven networking, as I see the capability in both Tokio and Mio's APIs.
Thanks a ton for this!
Thank you for a great library!
This PR contains a fix for issue https://github.com/KallDrexx/rust-media-libs/issues/21.
It contains the following changes:
Gstreamer uses a default size of the TCP buffers of 2.5MB, I set the default sizes to 4 MB.
I'm not a Rust programmer, so let me know what you would like to see changed!