Currently there are no mechanics in the game to prevent items which have already been picked up from respawning when a player reenters an area. To fix this issue, items should be made to be unique and which item status should be tracked in a dictionary on the game level.
Currently there are no mechanics in the game to prevent items which have already been picked up from respawning when a player reenters an area. To fix this issue, items should be made to be unique and which item status should be tracked in a dictionary on the game level.