Closed Kasikil closed 4 years ago
Objects will border edges of each map/transition point and collision will trigger transition.
Objects will border edges of each map/transition point and collision will trigger transition.
See #23 for how this will be alternatively handled.
So we have a single map, which is great. But we want our player to be able to explore the world. And when we say explore the world, we don't mean Pokemon style where there is a single path. We want them to be able to really wander around. Everything should be available to be explored. As such, we need to introduce the following: