Closed KazuKrawfish closed 2 years ago
Remaining: Technical - Capture capable Operative - Landmine Insurgent - Semi-stealth Landmine - Full lifecycle Splash damage for landmine/victory launcher Double check IFV - Drop vs attack while loaded. - Handled
Remaining: Operative special rules and landmine Insurgent Double check production images - IFV and MBT looked wrong, again.
Still need production buttons for Torran -Added
Production buttons added.
Splash damage works, but needs to clear out final image for splashGraphics. Need to double check damage calcs for splash squares, it seems like it's not doing enough, but that may be due to graphics issue.
Remaining: Need to add transport capability to gunboat. Need to add semi-stealth to insurgent, and double check stealth for operative.
Only one needed now is insurgent semi-stealth.
Insurgent semi-stealth verified. Still appears visible upon initial production/placement, but this is by design. The troops are deployed but haven't yet blended into their surroundings, similar to the sub still needing to dive.
Add production buttons for new units. Make technical capture capable. Give operative special rules. Add Torran and other potential minions.