League API is a League of Legends Framework in Swift. It provides an easy way to get League's data into your iOS, WatchOS, TvOS and MacOS & Linux application.
It is designed to be easy to use, taking advantage of Swift enums. It also comes with some internal mechanisms, to handle any API key rate limit.
Support League of Legends, Clash, Teamfight Tactics and League of Runnetera APIs
pod init
.pod 'LeagueAPI'
.pod install
.import LeagueAPI
in your project without compiler error, you're done. Great job! If it is not the case, you can open an issue so that I can look at your problem.github "Kelmatou/LeagueAPI"
in it.carthage bootstrap --platform iOS --use-xcframeworks
in Terminal (for Xcode < 12, you don't necessarily need to add --use-xcframeworks).import LeagueAPI
in your project without compiler error, you're done. Great job! If it is not the case, read the troubleshooting section below.import LeagueAPI
in your project without compiler error, you're done. Great job! If you encounter a problem on this step, check if you selected the same platform as LeagueAPI.framework in you project's destination target (Simulator or iOS device). If it does not solve your problem, read the troubleshooting section below.This section lists the main solutions to be able to import LeagueAPI
in your project.
If none of these helped you, open an issue describing your problem and I'll try to check it out as soon as possible.
π± iOS 9.0
β WatchOS 2.0
πΊ TvOS 9.0
π» MacOS 10.9 (Mavericks)
To use LeagueAPI, you'll require a Riot API Key. You'll get one by visiting https://developer.riotgames.com. Create an account and on you dashboard, you'll be able to generate your key. By default, Riot will generate a 'Development Key', which expires in 24h. When your application is ready to be deployed and respects Riot API usage conditions, you can apply for a 'Production Key'. Please note that you should agree with Riot API usage policy
Starting using this framework requires you to create an instance of LeagueAPI by writing:
let league = LeagueAPI(APIToken: "*INSERT YOUR KEY HERE*")
Now use this instance everywhere, you shouldn't recreate the LeagueAPI variable.
LeagueAPI is divided in 4 different APIs:
Riot API returns information about Riot Games accounts for each player.
It is accessible from league.riotAPI
. From there you'll access the methods for:
League of Legends API contains methods related to League of Legends game.
It is accessible through league.lolAPI
. From there you'll get information about:
League of Legends
Clash
Teamfight Tactics API contains methods related to Teamfight Tactics game.
It is accessible through league.tftAPI
. From there you'll find information for:
Legends of Runnetera API contains methods related to Leagueof Runnetera game.
It is accessible through league.lorAPI
. From there you'll get information about:
Full documentation is available here.
Note that only the last release will appear in the documentation. See previous revisions for older LeagueAPI versions.
If anything you wanted was missing, do not hesitate to open an issue or create a pull request. It could help future developers. If you found LeagueAPI helpful or cool to use don't hesitate to promote it by adding a βοΈ π
Antoine Clop (Kelmatou)
Ronan Cendrier (Hanoki)
Ammon Parry (AmmonP)
Sandi Karajic (SKarajic)