When wielding scythe (any scythe that is listed as a Shinigami Song compatible weapon) with sufficient melee skills neither static buffs, nor melee techniques are triggering due to missing "melee_allowed": true field, as seen by missing static buffs in the character menu when wielding the weapon.
Solution
Add "melee_allowed": true fields to each instance of buffs and techniques in the mods martialarts.json, techniques.json, e.g. changing:
{
"id": "shinigami_staticbuff1",
"name": "Winds of the End",
"description": "Bonus to hit increase when a scythe is equipped.",
"max_stacks": 1,
"flat_bonuses": [ { "stat": "hit", "scale": 1.0 } ]
},
to
{
"id": "shinigami_staticbuff1",
"name": "Winds of the End",
"description": "Bonus to hit increase when a scythe is equipped.",
"max_stacks": 1,
"melee_allowed": true,
"flat_bonuses": [ { "stat": "hit", "scale": 1.0 } ]
},
When wielding scythe (any scythe that is listed as a Shinigami Song compatible weapon) with sufficient melee skills neither static buffs, nor melee techniques are triggering due to missing
"melee_allowed": true
field, as seen by missing static buffs in the character menu when wielding the weapon.Solution Add
"melee_allowed": true
fields to each instance of buffs and techniques in the mods martialarts.json, techniques.json, e.g. changing:to
and
to
etc.