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KentHaeger
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SaveOurShip2
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Performance fix: get rid of GetRoom called on every redraw of shuttle
#84
Bqr1s
opened
1 hour ago
0
RewardEmpireDestroyerFixForUnstable
#83
CruelxMoose
opened
1 day ago
0
LungFixForUnstable
#82
CruelxMoose
opened
1 day ago
0
Unfog Landed Ship (Charlon Whitestone) as it won't unfog completely
#81
Bqr1s
opened
2 days ago
0
Disallow Royalty ending quest to be generated for space map
#80
Bqr1s
opened
2 days ago
0
Publicize several Turret members for Bioship addon
#79
Bqr1s
opened
3 days ago
0
Preserve floor color on ship move
#78
Bqr1s
opened
3 days ago
0
Fixed map size for ship/station start to be taken from actual new game settings.
#77
Bqr1s
opened
3 days ago
0
Job giver fix: won't give job to reload torpedo tube of other faction,
#76
Bqr1s
opened
5 days ago
0
Remove Need Warm Clothes Alert on space maps
#75
Bqr1s
opened
5 days ago
0
Adaptive Storage Compatibility implemented: on ship move, TotalSlots …
#74
Bqr1s
opened
5 days ago
0
ship computer core's formgel can have relations
#73
deltanedas
opened
2 weeks ago
1
Fixed pawns and mechs frozen after they were teleported avay from ship move target area.
#72
Bqr1s
opened
1 month ago
0
Preserve forbidden doors on teapot conversion
#71
Bqr1s
opened
1 month ago
0
Game freezes when a lifter mechanoid tries to get inside a shuttle
#70
FoxyThePirate2704
opened
1 month ago
1
Suppressed 2 wrong warnings: need meal source in space and need batteries when have ship capacitors.
#69
Bqr1s
opened
1 month ago
0
Fix: outer airlocks don't flick on landed ships, as they are not doors between vacuum and airtight rooms in this case.
#68
Bqr1s
opened
1 month ago
0
How does Link Psychic presence work?
#67
Autumnlight02
opened
1 month ago
0
Some kids learning needs don't work in space. So, disable them on space maps.
#66
Bqr1s
opened
2 months ago
1
Harmony patch disallowing archo eanimals to randomly join was not up to
#65
Bqr1s
opened
2 months ago
0
Support larger map size for enemy ships.
#64
Bqr1s
opened
2 months ago
0
Missing Gizmos on some Buildings
#63
DarianLStephens
opened
2 months ago
2
Filth prevents you from retrieving wrecks with salvage bay
#62
MisterGrimm
opened
2 months ago
0
Tooltip Fix
#61
V1369
opened
2 months ago
0
Fix error preventing non-personal shutles spawning on enemy ships
#60
Bqr1s
opened
2 months ago
0
Changed projectile correction with simplified hit detection
#59
Bqr1s
opened
3 months ago
0
First part of the wall light parent fix:
#58
Bqr1s
opened
3 months ago
0
Timeout for strship bow, so sthat it does not apper too often in scan
#57
Bqr1s
opened
3 months ago
0
Fixed a fatal typo in outerdoor property caching that made it always false and extenders never available to extend
#56
Bqr1s
opened
3 months ago
0
Electric engine
#55
Bqr1s
opened
3 months ago
0
Mini reactors
#54
Bqr1s
opened
3 months ago
0
Menu Screen
#53
Crazyafk
opened
3 months ago
1
Transport pods (vanilla) do not work correctly on spaceships.
#52
T-rexsuper1
opened
3 months ago
1
Fixed ship generation too easily getting into fallback 0 with 1.3 max CR multiplier.
#51
Bqr1s
opened
3 months ago
0
Fix satellites generating with duplicate hull plating in one tile
#50
Bqr1s
opened
3 months ago
0
Temporary fix claryfying unable to launch reason message
#49
Bqr1s
closed
3 months ago
0
A scenairo bug which maybe caused by language
#48
aminsuos
opened
3 months ago
1
Changed conflict area around ship restriction: it now disallows any
#47
Bqr1s
closed
3 months ago
0
Added linking between map and world object landed ship for 2 cases:
#46
Bqr1s
closed
3 months ago
0
Minor bug with Vanilla Psycast Expanded Mod
#45
pdc4444
opened
4 months ago
3
Fix for Derelict ship start, player buildings such as adv research bench
#44
Bqr1s
closed
3 months ago
0
Move containers test
#43
Bqr1s
closed
3 months ago
0
Glittertech slavage bay fix: retrieving debris ignores skyfallers
#42
Bqr1s
closed
3 months ago
0
Fix for archotech spore failing getting pawn list on load and not
#41
Bqr1s
closed
3 months ago
0
Code allows moving ships with reactionsless engines to move without RCS
#40
Bqr1s
closed
3 months ago
0
No auto-zoning wrecks as breathable. That was considered less desireable
#39
Bqr1s
closed
3 months ago
0
Shuttles fixes
#38
Bqr1s
closed
3 months ago
0
Fix the issue of enemy map removal not working due to vehicles having resrevation and normal pawns and vehicles killed in one pass.
#37
Bqr1s
closed
3 months ago
0
Makes bays "dock" personal shuttles as well to repair them
#36
realthecaffiend
closed
3 months ago
0
Allow setling impact ste after JT drive quest is done.
#35
Bqr1s
closed
3 months ago
0
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