https://github.com/Kerr1291/EnemyRandomizer
This is a mod for Hollow Knight that randomizes the Enemies.
It can be quite jank, but very fun.
Find me here to give feedback, ideas, etc. Or use github, whichever!
https://discord.gg/hollow-knight-modding-879125729936298015
Example Videos:
https://drive.google.com/file/d/1G3aR5bAU5YiEFhTdPvdlg4h1eI4ieI4b/view?usp=sharing - Crystal Peaks enemies and traps shuffled
https://drive.google.com/file/d/1QuvzM5rtYydBPk1yCktoLL11vc1Ny5Dt/view?usp=sharing - Pogo-Logic-Required enemies replaced without creating softlock
https://drive.google.com/file/d/1G3BE9u_vaW1UwtanP4FpF0NTMO9famyZ/view?usp=sharing - Replaced background enemies and music playing from speaker with zote themed fun
https://drive.google.com/file/d/12t-UbXAOYYa5D3liKXn-9aRLYTVC7TXr/view?usp=sharing - Boss replaced with a custom enemy and the custscenes and progression still function
Satchel: https://github.com/PrashantMohta/Satchel
Get via one of the mod installers like scarab+: https://themulhima.github.io/Scarab?download
Or manually extract the zip dlls into the Mods/EnemyRandomizer folder
By default, the randomizer will change enemies into another random type, with various options to configure how that should work. This behaviour can be changed in the mod menus
To start, Look under OPTIONS > MODS > ENEMY RANDOMIZER OPTIONS > ENEMY RANDOMIZER MODULES
Plenty. This is an alpha release, so there's still a lot of work to do.
Big thanks to Mulhim (Author of Satchel) for porting the menu into Satchel's [Better Menus] format.
Thanks to the modding team for a great modding API <3
Thanks to the SATCHEL mod for providing a great resource to edit fsms.
Thanks to FSMView Avalonia for making all of this possible by allowing me to read through various game FSMs.
Special thanks to Dwarfwoot for being a great resource to navigate the current modding pipeline.
Special thanks to Fireball248, TheGreatGallus, and anyone else who kept this mod going in my absense.
Streamer special thanks to:
TheDanielMat - for the inspiration to get back into modding https://www.twitch.tv/thedanielmat
ColetteMSLP - for pioneer play testing the new enemy rando and helping me reconnect with the community https://www.twitch.tv/colettemslp
oatmille1 - for also assisting in a lot of early alpha play testing and inspiring the idea to scale sound effects with the enemy scaling https://www.twitch.tv/oatmille1
Additional thanks to anyone I may have missed and everyone in the hollow knight modding community for their hard work.