Open TianMengLucky opened 1 month ago
I haven't looked into it, but it honestly seems like a pain to implement. Then you also have to get and organize people to do the translations, So idk, not on the top of the list right now
I haven't looked into it, but it honestly seems like a pain to implement. Then you also have to get and organize people to do the translations, So idk, not on the top of the list right now
Translation is not a big problem, the main problem is that there is no i18 function
Yeah, but setting it up and going through everywhere replacing strings is quite a lot of work. Of course if you want to do it I'm open to that. It's just personally I don't see it worth while right now, I'm only one person behind this whole thing 😅
I can work on this over the weekend. If translations are gonna be supported it's best to get it done sooner rather than later.
I can help replace strings, but I don't know SvelteKit and don't know how to implement i18n functionality
I've already implemented it, I'm just in the process of replacing strings which I'll continue over the weekend.
I've already implemented it, I'm just in the process of replacing strings which I'll continue over the weekend.
I'm kind of curious how it's going since it's been a month now
Then you also have to get and organize people to do the translations, So idk, not on the top of the list right now
You can set up a Crowdin project for translations and just link it in "Help" button, so everyone can contribute to their language. Crowdin is a freemium service, but it has a plan for Open Source projects that's better than the free one.
I don't think that localization is needed for mod managers, but that would be a nice thing to have, and another plus compared to r2modman
I don't think that localization is needed for mod managers, but that would be a nice thing to have, and another plus compared to r2modman
I think localisation is something that should be done for every user-facing service app, not being able to use an app in your native language is a pain!
Im starting i18n this project. https://github.com/SummonHIM/gale/commit/c104421f8258b802478283fa3e136545928e27e3 When everything done, will send a pr to upstream.
but about the tauri part. im not familiar with rust. so i will only translate the js part.
Im starting i18n this project. SummonHIM@c104421 When everything done, will send a pr to upstream.
but about the tauri part. im not familiar with rust. so i will only translate the js part.
Rust-related content should not need to be translated
Im starting i18n this project. SummonHIM@c104421 When everything done, will send a pr to upstream.
but about the tauri part. im not familiar with rust. so i will only translate the js part.
You can open a PR first and wait for it to complete before merging it
@SummonHIM 统一在这里进行吧 https://github.com/Kesomannen/gale/pull/90
@SummonHIM 统一在这里进行吧 #90
昨晚没看到不好意思。还是等我把语言切换按钮挫出来再发pr吧。能否把你的更改先发到我那?
sry for not replying such a long time. ill send pr to upstream when i finish the language menu. Its not the right time yet. can u send your changes as pr to me?
建议键名不要太长,不要超过五个单词。比如说"Enter a name for the new profile": "输入新配置名",
。
可以用"Enter profile name description"
代替
Also a feature related to i18n, support search/show game name in other languages. (Although searching can be solved by adding other languages name in aka(alias) part)
What happened to this? Why did you close the PR?
What happened to this? Why did you close the PR?
Both he and I are busy with other things and can't continue to finish it for the time being, we will reopen it later if we have free time
I'm curious about whether Gale will support other languages, as I learned about Gale from https://github.com/ebkr/r2modmanPlus/issues/1305#issuecomment-2241042268 and language is a hindrance to my use of the mod manager, but the r2modman is just too slow to work efficiently, and https://github.com/ebkr/r2modmanPlus/pull/1367's PR about adding other languages has been stuck for many months, so I'm curious if Gale will support other languages?