eplace usage of renderpasses with Dynamic Rendering, and create supplemental chapter which covers using renderpasses instead.
Reason: Many usecases do not require the complexity renderpasses give.
Note: The vulkan-samples repo already has example code and sample description text which is a great starting point for this task.
eplace usage of renderpasses with Dynamic Rendering, and create supplemental chapter which covers using renderpasses instead. Reason: Many usecases do not require the complexity renderpasses give.
Note: The vulkan-samples repo already has example code and sample description text which is a great starting point for this task.
Note: Copied from the old repo's project board