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KierannCode
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Playground
Project about creating a game engine with SDL from scratch, this is for fun and for my personal experience only
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Improve OSDL::Mutex resilience
#11
KierannCode
opened
2 years ago
1
Crash when launching from executable
#10
KierannCode
closed
2 years ago
3
Implement random generation tools
#9
KierannCode
opened
2 years ago
1
std::rand() function not working
#8
KierannCode
opened
2 years ago
1
Allow formatted outputs in class OSDL::Log
#7
KierannCode
closed
2 years ago
3
Split abstract class OSDL::ThreadLoop in two classes
#6
KierannCode
opened
2 years ago
1
Create interface OSDL::Thread
#5
KierannCode
opened
2 years ago
0
Adding initial documentation
#4
KierannCode
opened
2 years ago
7
Optimization of disk filling algorithm
#3
KierannCode
opened
2 years ago
1
Improving rendering performances using SDL_Renderer
#2
KierannCode
opened
2 years ago
1
Warnings while resizing window
#1
KierannCode
opened
2 years ago
1