KitsueFox / PPDS-Mods

Mods for Placid Plastic Duck Simulator
GNU General Public License v3.0
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melonloader-mod mod placid-plastic-duck-simulator

Placid Plastic Duck Simulator - Mods

GitHub Workflow Status GitHub release (latest by date) MelonLoader Version GitHub

Looking for help

I'm far too busy with work these days to program as this was a fun side project, Please consider helping if you want or have free time. I'll try to continue to fixing the bugs as soon as I can.

Repo info

This repository contains my mods for Placid Plastic Duck Simulator. I'm not responsible for you save data being corrupted, Please backup before modding the game! Updates for the Mods will be slow due to work and do not request mods, I will not make them! You can Fork the project and make a pull request if you want.

You need at least MelonLoader v0.6.3!

Current Mods

Duck Trainer

Achievements will be disabled by default to prevent cheating. If you wish to cheat anyways edit the MelonPreferences.cfg.

Open GUI "F9"

Make sure to have one Movement Controls on at a time

Custom Names

Instructions:

This mod allows better customization for naming the ducks and even change the color and style of the name tag with Rich Text as shown down below Placid_Plastic_Duck_Simulator_2T1JtRodId

It's also allows the same duck to have a different name and longer names as shown in the video below CustomName Demo

Event Reenabler

Adds back the Ducks from the Christmas Event. Incase you missed it or accidentally lost your save file.

[Known Issues!]

Installation

To install these mods, you will need to install MelonLoader (discord link, see #how-to-install). Then, you will have to put mod .dll files from releases into the Mods folder of your game directory

Building

To build these, drop required libraries (found in <Placid Plastic Duck Simulator Instanll dir>\Placid Plastic Duck Simulator_Data\Managed and both MelonLoader.dll 0Harmony.dll from <Placid Plastic Duck Simulator Instanll dir>\MelonLoader after melonloader installation, list found in Directory.Build.props) into Libs folder, then use your IDE of choice to build.