A repository for me to push various bits of code for random file formats in random games I'm tinkering with, alongside basic command line tools for format conversion where applicable.
[x] Figure out the unknown floating point value (which might be a CRC32 hash?)
[x] Fix saving once the above is figured out
[ ] Test if these archives require a strict order to their files like the Sonic World Adventure Wii Engine ONE Archives seem to (X7's stage01_01_cmn.arc file didn't seem to have a problem with it, but others might, as that's all I tested)
stage01_01_cmn.arc
file didn't seem to have a problem with it, but others might, as that's all I tested)