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KonstantinKlepikov
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tinker2d
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second gameplay
#50
KonstantinKlepikov
opened
2 weeks ago
0
refactoring of hero path
#49
KonstantinKlepikov
opened
2 weeks ago
0
change custom polygons to tilsets
#48
KonstantinKlepikov
opened
2 weeks ago
0
project structure refactoring
#47
KonstantinKlepikov
opened
2 weeks ago
0
code refactoring
#46
KonstantinKlepikov
opened
2 weeks ago
0
add max/min scale size of screen zoom
#45
KonstantinKlepikov
opened
2 weeks ago
0
add HUD with strategic and tactic options
#44
KonstantinKlepikov
opened
2 weeks ago
0
second ux/ui
#43
KonstantinKlepikov
opened
2 weeks ago
0
next step
#42
KonstantinKlepikov
closed
2 weeks ago
0
add custom default image to cursor
#41
KonstantinKlepikov
opened
3 weeks ago
0
pause button, main illustration and color fixes
#40
KonstantinKlepikov
closed
4 weeks ago
0
preload can be used only for fabric
#39
KonstantinKlepikov
opened
4 weeks ago
0
issue23, fix return to main menu and restart bug
#38
KonstantinKlepikov
closed
4 weeks ago
0
buttons and energy consumption
#37
KonstantinKlepikov
closed
1 month ago
0
enemy and weapons
#36
KonstantinKlepikov
closed
1 month ago
0
recharge time for lazor
#35
KonstantinKlepikov
opened
1 month ago
0
add blur for pause instead of placeholder
#34
KonstantinKlepikov
opened
1 month ago
0
explosion animation
#33
KonstantinKlepikov
opened
1 month ago
0
display enemy in strategic if it position is fixed
#32
KonstantinKlepikov
opened
1 month ago
0
global freeze the game
#31
KonstantinKlepikov
closed
4 weeks ago
0
calculate and display full consumption of energy
#30
KonstantinKlepikov
closed
1 month ago
0
unaim all button for current weapon
#29
KonstantinKlepikov
opened
1 month ago
0
aim all button for current weapon
#28
KonstantinKlepikov
opened
1 month ago
0
code refactoring (quantization)
#27
KonstantinKlepikov
opened
1 month ago
0
weapon animation and effects
#26
KonstantinKlepikov
closed
1 month ago
1
enemy impact create impossible terrain (for backward path difficulty)
#25
KonstantinKlepikov
opened
1 month ago
1
enemy radius when mouse move to enemy
#24
KonstantinKlepikov
closed
1 month ago
0
nullify line when drop the game from menu
#23
KonstantinKlepikov
closed
4 weeks ago
0
add to itch and create devlog
#22
KonstantinKlepikov
opened
2 months ago
0
buttons visibility refactoring
#21
KonstantinKlepikov
closed
1 month ago
0
gui refactoring
#20
KonstantinKlepikov
closed
2 months ago
0
point and drag-n-drop refactoring
#19
KonstantinKlepikov
closed
2 months ago
0
refactoring start and end path nodes
#18
KonstantinKlepikov
opened
2 months ago
0
back to strategic
#17
KonstantinKlepikov
opened
2 months ago
0
add unit tests
#16
KonstantinKlepikov
opened
2 months ago
0
run game
#15
KonstantinKlepikov
closed
2 months ago
0
run the game
#14
KonstantinKlepikov
closed
2 months ago
0
run game
#13
KonstantinKlepikov
closed
2 months ago
0
add boss
#12
KonstantinKlepikov
opened
4 months ago
0
add emergency
#11
KonstantinKlepikov
opened
4 months ago
0
add enemy
#10
KonstantinKlepikov
closed
1 month ago
1
add persone
#9
KonstantinKlepikov
closed
2 months ago
0
add start the rounf
#8
KonstantinKlepikov
closed
4 months ago
0
add two gameplay regime
#7
KonstantinKlepikov
closed
3 months ago
2
add 4 types of terrain
#6
KonstantinKlepikov
closed
4 months ago
0
add game board
#5
KonstantinKlepikov
closed
4 months ago
0
godot skeleton
#4
KonstantinKlepikov
closed
4 months ago
0
add skeleton template
#3
KonstantinKlepikov
closed
4 months ago
0
Creating document for system game designing
#2
chemeshuggah
closed
4 months ago
1
choose a template
#1
KonstantinKlepikov
closed
4 months ago
1
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