Open MartinX3 opened 6 years ago
var data = Random.Choose(ringDatatbase.nodes); Gets the correct string from the config file.
var def = Parser.CreateObjectFromConfigNode(data); Delievers only standard values (0/true); Somewhere in the Parser.cs Reflection-Code is a bug.
File Generator.cs if (planet.gas_giant && (Random.Next(0, 100) < 5)) { var rings = new ConfigNode("Rings"); node.AddConfigNode(rings); var ringDatatbase = Utility.Load("rings"); var data = Random.Choose(ringDatatbase.nodes); var def = Parser.CreateObjectFromConfigNode<RingPrefab>(data); foreach (var r in def.Rings) { var ring = new ConfigNode("Ring"); rings.AddConfigNode(ring); ring.AddValue("innerRadius", "" + (planet.radius * 0.1 * r.InnerRadius)); ring.AddValue("outerRadius", "" + (planet.radius * 0.1 * r.OuterRadius)); ring.AddValue("angle", "" + r.Angle); ring.AddValue("color", Parser.WriteColor(Utility.AlterColor(planetColor))); ring.AddValue("lockRotation", "" + r.LockRotation); ring.AddValue("unlit", "False"); } // Log Console.WriteLine($"Generated rings around {name}"); }
var data = Random.Choose(ringDatatbase.nodes); Gets the correct string from the config file.
var def = Parser.CreateObjectFromConfigNode(data);
Delievers only standard values (0/true);
Somewhere in the Parser.cs Reflection-Code is a bug.