Korzer420 / LoreMaster

Hollow Knight Mod that adds abilities to the lore tablets.
MIT License
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Lore Master

Hollow Knight Mod that adds abilities to the lore tablets and certain NPC. (Requires ItemChanger, MenuChanger and SFCore)

How it works

Reading a lore tablet/talking to a npc displays the granted power name and a mostly vaguely description of what it does (or detailed description). The ability stays only active while you are in the zone, in which you found the lore tablet. If you have found all lore tablets in the zone, the powers are granted permanently. (Default)

What does count?

I mostly oriented on the wiki page of lore tablets to see what actually counts. But there are a few addition, changes and removals to look out for:

Currently not implemented:

Settings

You can change these options in the mod menu ingame:

Extra Mode

This mode does modify the game a bit:

Inventory Page

Talking to Elderbug (or if randomized, finding the item) gives you access to the lore power inventory page in which you can see the hints/descriptions of the powers again and toggle them on/off while sitting on a bench.

If the power name is green you have global access to the power.

Randomizer Use

This mods adds over 80 new possible locations to the randomizer. For more details what each setting does, look in the RandoReadme.

Manual Setup

You also can set up a predefined pack of abilites or changing their tag. For this, create a options_{FileSlot}.txt file (options_1.txt for example) in the loremaster folder of the game. A default option file in added to the package. Write %Override% or %Modify% in the first line: Override: Will reset your progress and let's you start with only your configuration. Modify: Loads the save data from the file and then modify the data with your configuration.

Write the name of a power like %MyPower% and add an tag behind it. E. g:

%WellFocused% global
%GreaterMind% disable

You can use the name of the power displayed in game or the name of the class from the code (Excluding the "Power" text. e.g: WeDontTalkAboutShadePower -> WeDontTalkAboutShade in the file.)

You have five tags available:

If you want to give yourself the power instantly, you can add "|add" to the end of the line. Note, that this power will be still affected by the tag. So if you give you an ability with the local tag, it will only be available in the zone where it would normally be (or globally if you have all required in the zone).

A option file can look like this:

%Override%
%Imposter% global
%UnitedWeStand% global | add
%ScrewTheRules% disable
%True Form% exclude

This example would do the following:

You can ignore a line if you insert a "#" somewhere in the line.

Powers

Here are all powers listed with their description (This contains the detailed descriptions, but this mod also adds vaguely hints. If you don't want to spoil yourself don't read further):

Ancient Basin

We don't talk about the Shade (Lore Tablet before Abyss)

City of Tears

Hot Streak (Hidden Lore Tablet above Quirrel)

Tourist (THK Fountain)

Marissas Audience (Marissa Sign at entrance of Pleasure House)

Soul Extract Efficiency (Record Cenda in Soul Sanctum)

Overwhelming Power (Record Bela in Soul Sanctum (Spell Twister Charm Room))

Pure Spirit (Record Aba in Soul Sanctum)

Eye Of The Watcher (Lore Tablet below Lurien)

Happy Fate (Emilitia)

Blessing of the Butterfly (Marissa)

Delicious Meal (Poggy in the hidden room in the Pleasure House elevator)

Crossroads

Reluctant Pilgrim (Pilgrim Lore Tablet)

Greater Mind (World Sense Lore Tablet)

Diamond Dash (Myla <3)

Crystal Peaks

Diamond Core (Quirrel)

Deepnest

Mask Overcharge (Mask Maker)

Infested! (Midwife)

King's Pass/Dirtmouth

Well Focused (Focus Lore Tablet)

Screw the Rules (Lore Tablet before the large door)

True Form (Fury Lore Tablet)

Caring Shell (Brettas Diary)

Requiem (Gravedigger)

Fog Canyon

Friend of the Jellyfishes (Lore Tablet in archive, above Uumuu)

Belly of the Jelly(fish) (Lore Tablet in Archives, right to Uumuus arena)

Jellyfish Flow (Lore Tablet in Archives, left to Uumuus arena)

Fungal Wastes

One of Us (Lore Tablet in Spore Shroom room)

Pale Luck (Lore Tablet below Shrumal Ogre arena)

Imposter (Lore Tablet in Fungal Core)

United we Stand (Lore Tablet below Leg Eater)

Mantis Style (Lore Tablet above Mantis Village)

Eternal Valor (Lore Tablet in Mantis Village)

Glory of the Wealth (Lore Tablet at Pilgrim's Way)

Bag of Mushrooms (Willoh)

Greenpath

Touch Grass (Lore Tablet below Greenpath Stag)

Gift of Unn (Lore Tablet above Stone Sanctuary Bench)

Mindblast of Unn (Lore Tablet at Mossknight Arena)

Camouflage (Lore Tablet hidden in the room before Hornet)

Return to Unn (Lore Tablet hidden in the room where Hornet flees after the first encounter)

Grasp of Life (Lore Tablet at the entrance to Queen's Garden)

Howling Cliffs

Lifeblood Omen (Lore Tablet above the Grimm Lantern entrance)

Joni's Protection (Joni)

Kingdom's Edge

Wisdom of the Sage (Mr. Mushroom hint lore tablet)

Concussive Strikes (Bardoon)

You like Jazz? (Hive Queen Vespa)

Queens Garden

Ring of Flowers (Traitors Grave)

Queen's Thorns (White Lady)

Follow the Light (Moss Prophet)

Grass Bombardement (Grasshopper)

Resting Grounds

Dream Blessing (Dreamer Tablet)

Waterways

Eternal Sentinel (Sign at the entrance to Isma's Grove)

Relentless Swarm (Fluke Hermit)

White Palace

Shadow Forged (Lore Tablet in the White Palace Workshop)

Shining Bound (Lore Tablet behind the Pale king)

Diminishing Curse (Lore Tablet at the start of Path of Pain)

Sacred Shell (Reward for clearing Path of Pain (does not display the acquisition of the item directly!))