minPokeTime: Int, minimum duration for a poke to count, in ms. Initializes to 0. Example usage:
fed3.minPokeTime = 1000; //Set minPokeTime to 1000ms
if (fed3.leftInterval > fed3.minPokeTime) { //Check if the left poke held longer than minPokeTime
fed3.Feed(); //Feed
}
This is now implemented as a variable: