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LSSTDESC
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descwl_coadd
Tools for coadding using the LSST DM software stack
GNU General Public License v3.0
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Get median variance from noise warp correctly
#87
arunkannawadi
closed
3 weeks ago
2
Update return of one star catalog to agree with descwlshearsims
#86
zhouconghao
closed
1 month ago
0
Log individual flag in verify_warp
#85
zhouconghao
closed
1 month ago
4
Test against DM implementation of CTInterpolator
#84
arunkannawadi
closed
3 weeks ago
12
Create LICENSE
#83
arunkannawadi
closed
1 month ago
1
Refactor so that interpolator can be sent
#82
esheldon
closed
3 months ago
0
Expose more APIs for tasks
#81
arunkannawadi
closed
7 months ago
10
Write warps
#80
esheldon
closed
1 year ago
35
Use existing warps to produce a coadd
#79
arunkannawadi
closed
7 months ago
0
Remove deprecated calls
#78
arunkannawadi
closed
2 years ago
3
set psf on mfrac exposure
#77
esheldon
closed
2 years ago
0
adapt tests to new sims; pbar only for >= 5 exposures
#76
esheldon
closed
2 years ago
0
Move to using and expecting ExposureD
#75
esheldon
closed
2 years ago
1
Remove CoaddObs code
#74
esheldon
opened
2 years ago
0
In CoaddObs copy the mask into .ormask and zero out the coadd exp mask
#73
esheldon
closed
2 years ago
2
In CoaddObs ensure modifications to image/weight/mask etc. are reflected in the .coadd_exp etc.
#72
esheldon
closed
2 years ago
4
Use lsst.meas.algorithms function to remove Poisson noise
#71
MorganSchmitz
opened
2 years ago
4
use no_good_pixels_mask=None when Eli fixes bug in AccumulatorMeanStack
#70
esheldon
opened
2 years ago
1
use new poisson noise fixer when it becomes available
#69
esheldon
opened
2 years ago
0
use exp.getId() when it becomes available
#68
esheldon
opened
2 years ago
0
Use lsst.meas.algorithms function to remove Poisson noise
#67
MorganSchmitz
closed
2 years ago
5
Sprint week
#66
esheldon
closed
2 years ago
10
add filter labels
#65
esheldon
closed
3 years ago
0
to create the noise exp, do a proper deep copy of the exp
#64
esheldon
closed
3 years ago
0
copy noise exposure rather than building our own in get_noise_exp
#63
esheldon
closed
3 years ago
0
don't zero EDGE
#62
esheldon
closed
3 years ago
0
don't zero the image at EDGE
#61
esheldon
closed
3 years ago
2
avoid buggy numba
#60
esheldon
closed
3 years ago
0
Bright optional
#59
esheldon
closed
3 years ago
0
make BRIGHT optional and plan to deprecate
#58
esheldon
closed
3 years ago
0
use online coadding code in new spot
#57
beckermr
closed
3 years ago
0
nowarp mode and new online coadds location
#56
esheldon
closed
3 years ago
4
shrink ccd image bboxes to exclude EDGE
#55
esheldon
closed
2 years ago
1
Keep track of BRIGHT in final coadd mask, keep ormask
#54
esheldon
closed
3 years ago
14
ENH track the masked fraction
#53
beckermr
closed
3 years ago
2
bump version, read version from package
#52
esheldon
closed
3 years ago
1
nonoise and cleaning house
#51
esheldon
closed
3 years ago
12
check to ensure nans in the coadds are not bugs but put in on purpose
#50
beckermr
opened
3 years ago
0
use the BRIGHT mask plane
#49
esheldon
closed
3 years ago
11
Count fraction of input images masked at each pixel rather than rely on ormask
#48
esheldon
closed
3 years ago
16
reject data that is heavily masked
#47
esheldon
closed
2 years ago
0
Understand what's going on with interpolation
#46
esheldon
opened
3 years ago
1
use a coadd bbox
#45
esheldon
closed
3 years ago
2
Warp and coadd "on-the-fly"
#44
esheldon
closed
3 years ago
3
Codes to use DM Exposures as inputs
#43
esheldon
closed
3 years ago
3
check how to replace MEANCLIP
#42
esheldon
closed
3 years ago
1
Adapt CoaddObs to allow stack inputs
#41
esheldon
closed
2 years ago
4
adapt to new names in descwl_shear_sims
#40
esheldon
closed
4 years ago
0
deal with case mask frac too high
#39
esheldon
closed
4 years ago
0
print psf pixels set to zero
#38
esheldon
closed
4 years ago
0
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