2016/04/19: Pore is officially discontinued. Read more here.
Pore is a plugin for the up-and-coming SpongeAPI built to provide compatibility for Bukkit plugins on the platform. Please note that this project is still under heavy development and is not yet considered functional. Currently, no Bukkit plugins are verified to be supported.
If you like living on the bleeding edge and want to give Pore a try:
mods
directory.bukkit-plugins
directory in your server's base directory.bukkit-plugins
directory.When you spin up your server look for messages like:
[STDERR/sponge]: [name.richardson.james.bukkit.utilities.plugin.AbstractPlugin:onEnable:118]: org.apache.commons.lang3.NotImplementedException: TODO
These aren't an indication that a feature is broken, but that a feature needed for the plugin you're loading hasn't been implemented yet.
Gradle is used to handle dependencies.
git clone https://github.com/LapisBlue/Pore.git
cd Pore
./gradlew
(gradlew
on Windows)You can run and debug Pore directly in your IDE if you setup your workspace like described in the following steps:
--tweakClass blue.lapis.pore.tweaker.RemapTweaker
Pore uses an annotation processor for event registration. It will be run by the Gradle wrapper by default and IDEA when the project is first built, but if you wish to make changes to event registration, the IDE must be configured to run it on project rebuild. If you don't know what event registration means, skip this step.
For IntelliJ IDEA:
File
->Settings
->Build, Execution, and Deployment
->Compiler
->Annotation Processors
.Add
(plus) button and name the new profile Pore AP
.Pore
module under the Default
profile and click the Move to
button to move it to the Pore AP
profile.Processor FQ Name
pane, click the Add
button and enter the following:
blue.lapis.pore.event.EventProcessor
Apply
. The processor will be run when the project is rebuilt (Build
->Rebuild Project
).Have an issue or a question about Pore? No problem! Feel free to ask in #lapis on EsperNet.
Pore's source code is made available under the MIT license. You may do as you wish with the source within its bounds.
.patch
files for Bukkit are made available under the GPLv3.
Pore's distribution is made available under the GPLv3.