LaughingLeader-DOS2-Mods / dos2de_collada_exporter

A blender addon for exporting collada/granny files for Divinity: Original Sin 2 - Definitive Edition.
GNU General Public License v3.0
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DOS2DE Collada Exporter for Blender 2.79

An addon for Blender that allows you to export dae/gr2 files for the game Divinity: Original Sin 2 - Definitive Edition.

_Be sure to grab the LaughingLeader Helpers addon for layer support and additional export setup on individual objects._

Features:

Installing

Manual Method

Cloning

Activating the Addon

Troubleshooting

User Preferences Settings

Divine Path

This is the pathway to divine.exe, bundled with Norbyte's Export Tool. If set, the addon can export to the GR2 format, using divine.

Convert to GR2 by Default

If checked, "Convert to GR2" will automatically be checked when exporting. Requires divine.exe's path to be set.

Default Preset

If set, the addon will default to the selected preset when opening it up for the first time.

Projects

Project pathways can be configured for quicker exporting.

Project Folder

The "root" folder your blend files will be under. This is a parent folder the addon will compare your blend file's pathway against.

Export Folder

When the above folder is found in the blend's pathway, this folder will be the default root when exporting.

Use Preset Type for Export Subfolder

If checked and a project folder is detected, the current preset will automatically determine the subfolder. For instance, if you have a project folder set, and an export folder set to Public/Modname_UUID/Assets, then selecting the "Model" preset defaults the exported file to "Assets/Model".

Credits

This is a heavily modified version of Godot Engine's "Better" Collada Exporter for Blender, located here: https://github.com/godotengine/collada-exporter

Special thanks to Norbyte for developing and maintaining https://github.com/Norbyte/lslib, which is the sole reason we can even convert models to DOS2's format in the first place.