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Leafwing-Studios
/
Emergence
An organic factory builder about adapting to a changing world.
https://leafwing-studios.github.io/Emergence/
Apache License 2.0
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Fix failing CI checks
#1003
alice-i-cecile
closed
10 months ago
0
Performance of overlays is very bad
#1002
alice-i-cecile
closed
10 months ago
1
Mouse picking seems broken
#1001
alice-i-cecile
opened
10 months ago
0
Wheel menus seem broken
#1000
alice-i-cecile
opened
10 months ago
1
Strange block follows mouse cursor, but inverted
#999
alice-i-cecile
opened
10 months ago
0
Update to Bevy 0.12
#998
alice-i-cecile
closed
10 months ago
0
Consider moving back to 2D
#997
alice-i-cecile
opened
10 months ago
4
Migrate to Bevy 0.12
#996
alice-i-cecile
closed
10 months ago
2
add flake.nix
#995
lizelive
closed
11 months ago
0
Install cargo-deny with locked flag
#994
0HyperCube
closed
11 months ago
1
Dependencies workflow broke
#993
alice-i-cecile
closed
11 months ago
0
Update to Bevy 0.11
#992
alice-i-cecile
closed
11 months ago
0
Basket crab animation files
#991
EeshaMuddasani
closed
1 year ago
0
Update glossary.md
#990
AcclaimedAP
closed
11 months ago
1
Basket crab toss in and out
#989
EeshaMuddasani
closed
1 year ago
0
Basket crab walk cycle
#988
EeshaMuddasani
closed
1 year ago
0
Fix structure selection
#987
alice-i-cecile
closed
1 year ago
0
Structures can be built on top of ghost structures
#986
alice-i-cecile
opened
1 year ago
0
Units no longer get stuck wandering / avoiding indefinitely
#985
alice-i-cecile
closed
1 year ago
0
Fix structure construction
#984
alice-i-cecile
closed
1 year ago
0
Pan-to-rotate is backwards for x
#983
alice-i-cecile
opened
1 year ago
0
Don't run benchmarks in CI
#982
alice-i-cecile
closed
1 year ago
0
Cannot select structures
#981
alice-i-cecile
closed
1 year ago
3
Benchmarks are now running in CI
#980
alice-i-cecile
closed
1 year ago
0
Fix clippy issues
#979
alice-i-cecile
closed
1 year ago
0
Make it easier to debug walkable neighbors
#978
alice-i-cecile
closed
1 year ago
0
Units get stuck randomly
#977
alice-i-cecile
closed
1 year ago
4
Fix signals following voxel migration
#976
alice-i-cecile
closed
1 year ago
0
Update cargo-cache action
#975
TimJentzsch
closed
1 year ago
0
Improve selection and terraforming compatibility with voxel rework
#974
alice-i-cecile
closed
1 year ago
0
Fix crash on integer overflow in debug mode
#973
0HyperCube
closed
1 year ago
0
Upgrade to hexx 0.7
#972
alice-i-cecile
closed
1 year ago
0
Deterministic world gen
#971
alice-i-cecile
closed
1 year ago
0
Update to hexx 0.7
#970
alice-i-cecile
closed
1 year ago
0
Units can be generated inside of structures
#969
alice-i-cecile
closed
1 year ago
1
Walkable neighbors lists should only be updated locally
#968
alice-i-cecile
opened
1 year ago
1
Litter piles should fall, and combine into similar litter piles
#967
alice-i-cecile
opened
1 year ago
0
Building and previewing structures is broken
#966
alice-i-cecile
closed
1 year ago
1
Refactor selection code
#965
alice-i-cecile
closed
1 year ago
0
Litter piles should be selectable
#964
alice-i-cecile
opened
1 year ago
1
Render litter piles
#963
alice-i-cecile
opened
1 year ago
0
Signals are broken
#962
alice-i-cecile
closed
1 year ago
0
Define a `HexLayout` constant and use that
#961
alice-i-cecile
closed
1 year ago
0
Tide weed proxy model
#960
EeshaMuddasani
closed
1 year ago
0
Tide slug and salt shell proxy models
#959
EeshaMuddasani
closed
1 year ago
0
Swap to a hybrid height-map and voxel system
#958
alice-i-cecile
closed
1 year ago
0
Fixed resized basket crab model
#957
EeshaMuddasani
closed
1 year ago
0
Fixed Basket Crab Normals
#956
EeshaMuddasani
closed
1 year ago
0
Use basket crab models instead of ants
#955
alice-i-cecile
closed
1 year ago
0
Basket Crab Proxy Files
#954
EeshaMuddasani
closed
1 year ago
0
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