Lecrapouille / gdcef

[Plugin][Version 0.13.0][Functional] Chromium Embedded Framework Webview for Godot 3 and 4
https://discord.gg/EckEwy7S5U
MIT License
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Missed key inputs #55

Open Lecrapouille opened 6 months ago

Lecrapouille commented 6 months ago

for some reason the input is buggy... your key up / down code looks solid enough on the godot side, yet I find clicks are often missed and in a javascript game the key up doesn't seem to cause the character to stop moving... so maybe there are some other events/input states we need?

https://spatial-audio-demo.livekit.io/

salut-c-leo commented 1 month ago

Can confirm it still happens on Godot 4.3 on Windows 11 with v0.12.1 (compiled from git). This is rather annoying because I wanted to implement web games that need arrow keys to navigate around, but only the first input is registered. Maybe something is up in the C++ code for releasing keys? I'm not a C++ programmer so I can't really help on that.

Lecrapouille commented 1 month ago

I've no longer time, energy to maintain this project, especially for Windows. So looking for PR 😱