This repository contains the source code of C++ classes that wrap a subset of the Chromium Embedded Framework (CEF for short) API. These classes are compiled to be used either as a Godot 3.5 native module (GDNative) or a Godot 4.2 extension (GDExtension), allowing you to implement a webview in your 2D and 3D games through GDScript for Linux, Windows and macOS.
We have named this CEF module/extension gdcef
. You can download it directly from the Godot Asset Library:
For users who don't want to compile this project themselves, pre-built artifacts are available at https://github.com/Lecrapouille/gdcef/releases
For developers: Since Godot 3.x GDNative and Godot 4.x GDExtension are not compatible, there are two branches:
Developer instructions:
git checkout godot-3.x
for developing the GDNative version for Godot 3.4 or 3.5git checkout godot-4.x
for developing the GDExtension version for Godot 4.2 and laterNote: After discussions with some developers who only want to display their JS games without necessarily needing Godot, there is a better alternative: When compiling CEF, the build system also compiles a small CEF application that opens Google by default. You can modify it to launch your game (local or remote) as the default page. See this repository https://github.com/Lecrapouille/exa-application and adapt these lines for your application name (title) and URL.