Levox98 / Godot_First-Person-Controller

A first-person controller designed for "immersive sim"-like control
MIT License
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"Immersive" First Person Controller v1.3

A first-person controller designed for slower paced, "immersive sim"-like control. The behaviour is done through a finite state machine. I just wanted to learn the pattern and make something useful at the same time. Feel free to contribute or submit issues :)

How to use

Player.tscn contains the player character scene. Copy it to whichever scene, where you need it. Climbing should work with any horizontal surface, no special setup necessary.

Controls

Features

Existing features

Planned features