MuseScore's libmscore (the core library) in WebAssembly!
mscz
file dataThe package is available on npm: https://www.npmjs.com/package/webmscore
npm i webmscore
<!-- using a CDN -->
<script src="https://cdn.jsdelivr.net/npm/webmscore/webmscore.js"></script>
<script>
WebMscore.ready.then(async () => {
const score = await WebMscore.load('mscz', msczdata)
})
</script>
For latest browsers which support ES Modules
import WebMscore from 'https://cdn.jsdelivr.net/npm/webmscore/webmscore.mjs'
Minimum version: v8.9.0 with ES Modules support
The --experimental-modules
flag is required for Node.js versions under 14,
Also require "type": "module"
in package.json
import WebMscore from 'webmscore'
WebMscore.ready.then(async () => {
const score = await WebMscore.load('mscz', msczdata)
})
(TBD)
If your score sheet contains characters out of the range of the bundled FreeFont, those characters will be shown as tofu characters (□
or �
) in SVG/PNG/PDF files. Loading extra fonts is required.
webmscore can load any font format supported by FreeType.
const score = await WebMscore.load('mscz', msczdata, [...arrOfFontData])
CJK fonts are no longer bundled inside webmscore since v0.6.0
Loading a soudfont (sf2/sf3) file is required before generating/synthesizing audio.
await score.setSoundFont(soudfontData)
Soudfonts can be found on musescore.org website.
Example: (FluidR3Mono_GM.sf3
)
const soudfontData = new Uint8Array(
await (
await fetch('https://cdn.jsdelivr.net/gh/musescore/MuseScore@2.1/share/sound/FluidR3Mono_GM.sf3')
).arrayBuffer()
)
Sometimes you only want to process a bunch of score metadata, so drawing sheet images internally is a waste of time and system resource.
You can enable the Boost Mode by setting the doLayout
parameter in WebMscore.load
to false
.
Example:
const score = await WebMscore.load('mscz', msczdata, [], false)
const metadata = await score.metadata()
score.destroy()
webmscore's Boost Mode is about 3x faster than the batch converter feature (-j
) of the musescore software, according to the benchmark result.
WebAssembly vs native C++ program!
Install essential tools like make
, cmake
, llvm
, etc.
Install emscripten
v2.0.6 using emsdk
https://emscripten.org/docs/getting_started/downloads.html
Get Qt5 for WebAssembly and apply patches
AQT_PREFIX=$PWD/build.qt5
Qt5_VER=5.15.2
Qt5_DIR=${AQT_PREFIX}/${Qt5_VER}/wasm_32
# if you change the install directory or Qt version, remember to also change the `PREFIX_PATH` variable in `web/Makefile` file
# Download Qt using aqtinstall (https://github.com/miurahr/aqtinstall)
pip install aqtinstall==2.1.*
aqt install-qt linux desktop ${Qt5_VER} wasm_32 --outputdir ${AQT_PREFIX} --archives qtbase
# # Compile the `offscreen` platform plugin
# aqt install-src linux desktop ${Qt5_VER} --outputdir ${AQT_PREFIX} --archives qtbase
# cd ${AQT_PREFIX}/${Qt5_VER}/Src/qtbase/src/plugins/platforms/offscreen
# ${Qt5_DIR}/bin/qmake offscreen.pro && make
# cd - && cp -r ${AQT_PREFIX}/${Qt5_VER}/Src/qtbase/plugins build/qt/
# Apply patches, which
# enable the prebuilt `offscreen` QPA platform plugin (https://doc.qt.io/qt-5/qpa.html), and
# exclude other Qt5Gui plugins
cp -r build/qt/* ${Qt5_DIR}
# Patch emcc.py to emit separate .mem files regardless of MEM_INIT_METHOD settings (MEM_INIT_METHOD won't work with wasm)
sed -i -r "s/(shared.Settings.MEM_INIT_IN_WASM = )True/\1False/" "$(which emcc).py"
git submodule init
git submodule update
webmscore
cd web-public
npm i
npm run build
Build artifacts are in the web-public directory
All modern browsers which support WebAssembly and Async Functions
Name | Minimum Version |
---|---|
Chrome | 57 |
Firefox | 53, 52 (non-ESR) |
Edge | 16 (Fall Creators Update) |
Safari | 11 |
IE | NO! |
Other browsers | I don't know! |
Only tested on the latest version of Chrome and Firefox.
see files in the web-example directory
cd ./web-example
npm i
npm start # Node.js example
npm run start:browser # browser example
See How to look up function names in the .symbols file?
webmscore is part of the LibreScore project.