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LissaDragomir21
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SeniorSoftware
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In game pause menu
#22
hwilling
opened
6 years ago
0
Update Main Menu
#21
hwilling
opened
6 years ago
0
Game Main Menu
#20
hwilling
closed
6 years ago
0
In game HUD
#19
hwilling
opened
6 years ago
1
movement
#18
hwilling
closed
6 years ago
2
Target validation
#17
hwilling
opened
6 years ago
1
win condition:
#16
hwilling
opened
6 years ago
0
ships can spend actions (separate from movement) in order to use attack and utility actions
#15
hwilling
opened
6 years ago
1
ships can move in relation to their mass/size and thrust of their engines
#14
hwilling
opened
6 years ago
1
players take turns deciding what actions ships can take
#13
hwilling
closed
6 years ago
1
when all players are ready with ship placement trigger game start, have players go in order
#12
hwilling
opened
6 years ago
0
for ship spawning give each player a zone where they can place their ships
#11
hwilling
opened
6 years ago
0
when all players have created their ships trigger the start of the game
#10
hwilling
opened
6 years ago
0
Player cannot buy a ship/upgrade if that player does not have enough points
#9
hwilling
opened
6 years ago
0
Player uses points to buy ships and upgrades for each ship
#8
hwilling
opened
6 years ago
0
Learn how to basically use the blueprint program in the UE4 engine
#7
l-hurd314
closed
6 years ago
0
Create play field
#6
hwilling
opened
6 years ago
1
Learn some basic scripting for an object in Unreal 4
#5
hwilling
closed
6 years ago
0
Understanding Blueprints in UE4
#4
l-hurd314
opened
6 years ago
0
Final
#3
LissaDragomir21
opened
6 years ago
0
Half-Way Point
#2
LissaDragomir21
opened
6 years ago
0
Minimal
#1
LissaDragomir21
opened
6 years ago
1