LiveSplit / asr

Helper crate to write auto splitters for LiveSplit One's auto splitting runtime.
https://livesplit.org/asr/asr
Apache License 2.0
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Bugfixing #61

Closed Jujstme closed 11 months ago

Jujstme commented 1 year ago

The first entry in every GameObject is a Transform, so it can be skipped over when looking for a class object. (Thanks Micrologist for the tip)

Considering how slow this code is, every possible optimization, even little, should be welcome.

Jujstme commented 11 months ago

Closing this as this will become part of a major refactor for the scenemanager implementation