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LizzyFox-code
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BrgContainer
The Unity BRG Container
MIT License
68
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6
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quad mesh is culled? I use quad mesh in demo and it cant draw
#16
liyou54
opened
5 months ago
0
Shadow looks a bit weird
#15
yuafa
opened
6 months ago
2
Can it be completely shut down if the Lod is not used?
#14
yuafa
closed
6 months ago
1
Some strange things happen with delete data.
#13
wearplugins
opened
6 months ago
5
Occlusion culling not working
#12
wearplugins
closed
6 months ago
2
How do I add an object in real time?
#11
wearplugins
closed
7 months ago
0
The type or namespace name 'Transforms' does not exist.
#10
wearplugins
closed
7 months ago
1
Can I remove a random cube in real time?
#9
wearplugins
closed
7 months ago
2
Update README.md
#8
LizzyFox-code
closed
7 months ago
0
Please make a tag release for each version to support OpenUPM
#7
laicasaane
closed
7 months ago
4
IndexOutOfRangeException in SampleBrgContainer->Start()
#6
wearplugins
closed
7 months ago
4
CullingBatchInstancesJob depends on Unity.Entities package
#5
ilyxa-banchichi
closed
7 months ago
2
Feature/lod support
#4
LizzyFox-code
closed
7 months ago
0
Update README.md
#3
LizzyFox-code
closed
9 months ago
0
is Good
#2
79loli
closed
7 months ago
18
added SetTRS with uniform scale float
#1
BarkarIvan
closed
11 months ago
0