LmeSzinc / AzurLaneAutoScript

Azur Lane bot (CN/EN/JP/TW) 碧蓝航线脚本 | 无缝委托科研,全自动大世界
https://alas.azurlane.cloud
GNU General Public License v3.0
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[激唱的Universe-SP5] 6战后无法切换到BOSS队,直接重启游戏+重开本局 #229

Closed SF-monkey closed 3 years ago

SF-monkey commented 4 years ago

Describe the bug 不知道啥情况,6战后无法切换到BOSS队,一直在重复扫描地图,log里一直有Too many wrong prediction警告。 然后就直接重启游戏+重开本局 感觉像是地图太大,程序时常只在重复上下扫描地图中间,死循环。 然后尝试手动把地图往左,右移动然后配合程序上下扫,就又可以了。。。

To Reproduce enable_exception = no enable_stop_condition = yes enable_fast_forward = yes if_count_greater_than = 0 if_time_reach = 0 if_oil_lower_than = 0 if_trigger_emotion_control = no if_dock_full = no enable_fleet_control = yes enable_map_fleet_lock = yes fleet_index_1 = 1 fleet_formation_1 = formation_1 fleet_auto_mode_1 = combat_auto fleet_step_1 = 2 fleet_index_2 = 4 fleet_formation_2 = formation_1 fleet_auto_mode_2 = combat_auto fleet_step_2 = 2 fleet_index_3 = do_not_use fleet_formation_3 = formation_1 fleet_auto_mode_3 = combat_auto fleet_step_3 = 3 fleet_index_4 = 1 submarine_mode = hunt_only enable_emotion_reduce = yes ignore_low_emotion_warn = no emotion_recover_1 = dormitory_floor_2 emotion_control_1 = keep_high_emotion hole_fleet_married_1 = no emotion_recover_2 = dormitory_floor_2 emotion_control_2 = keep_high_emotion hole_fleet_married_2 = no emotion_recover_3 = dormitory_floor_2 emotion_control_3 = keep_high_emotion hole_fleet_married_3 = no enable_hp_balance = no enable_low_hp_withdraw = no scout_hp_difference_threshold = 0.2 emergency_repair_single_threshold = 0.3 emergency_repair_hole_threshold = 0.6 scout_hp_weights = 1000,1000,1000 low_hp_withdraw_threshold = 0.2 enable_retirement = yes retire_method = one_click_retire retire_amount = retire_all enhance_favourite = yes retire_n = yes retire_r = no retire_sr = no retire_ssr = no enable_drop_screenshot = no drop_screenshot_folder = command = setting if_map_reach = no enhance_order_string = if_get_ship = no if_reach_lv120 = no

Screenshots

Log 2020-10-30 12:37:42.178 | INFO | Ensure edge in sight. 2020-10-30 12:37:42.839 | INFO | vanish_point: ( 639, -1673) 2020-10-30 12:37:42.839 | INFO | distant_point: (-2239, -1673) 2020-10-30 12:37:42.870 | INFO | 0.134s Horizontal: 8 (8 inner, 1 edge) 2020-10-30 12:37:42.870 | INFO | Edges: \ Vertical: 10 (9 inner, 1 edge) 2020-10-30 12:37:42.876 | INFO | center_loca: (4, 3) 2020-10-30 12:37:42.876 | INFO | camera_corrected: D6 -> E6 2020-10-30 12:37:42.876 | INFO | Camera: E6 2020-10-30 12:37:42.876 | INFO | Map swipe: (0, 2) 2020-10-30 12:37:42.876 | INFO | Swipe ( 853, 575) -> ( 853, 345), 0.139 2020-10-30 12:37:44.267 | INFO | vanish_point: ( 629, -1720) 2020-10-30 12:37:44.268 | INFO | distantpoint: (-2306, -1720) 2020-10-30 12:37:44.303 | INFO | 0.128s Horizontal: 7 (9 inner, 1 edge) 2020-10-30 12:37:44.303 | INFO | Edges: /\ Vertical: 9 (16 inner, 6 edge) 2020-10-30 12:37:44.308 | INFO | center_loca: (3, 3) 2020-10-30 12:37:44.308 | INFO | camera_corrected: E8 -> D8 2020-10-30 12:37:44.308 | INFO | Camera: D8 2020-10-30 12:37:44.308 | INFO | Map swipe: (0, 0) 2020-10-30 12:37:44.308 | INFO | Swipe ( 602, 346) -> ( 601, 317), 0.157 2020-10-30 12:37:45.775 | INFO | vanish_point: ( 639, -1675) 2020-10-30 12:37:45.775 | INFO | distantpoint: (-2267, -1675) 2020-10-30 12:37:45.811 | INFO | 0.141s Horizontal: 7 (8 inner, 1 edge) 2020-10-30 12:37:45.811 | INFO | Edges: /\ Vertical: 9 (15 inner, 7 edge) 2020-10-30 12:37:45.816 | INFO | center_loca: (3, 3) 2020-10-30 12:37:45.816 | INFO | Camera: D8 2020-10-30 12:37:45.816 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 1, CA: 0 2020-10-30 12:37:45.816 | INFO | [enemy_may] EN: 1, MY: 0, SI: 0, BO: 0, CA: 1 2020-10-30 12:37:45.816 | INFO | Focus to: D6 2020-10-30 12:37:45.816 | INFO | Map swipe: (0, -2) 2020-10-30 12:37:45.817 | INFO | Swipe ( 454, 248) -> ( 453, 498), 0.119 2020-10-30 12:37:47.091 | INFO | vanish_point: ( 636, -1662) 2020-10-30 12:37:47.092 | INFO | distant_point: (-2220, -1662) 2020-10-30 12:37:47.118 | INFO | 0.118s Horizontal: 8 (9 inner, 2 edge) 2020-10-30 12:37:47.118 | INFO | Edges: \ Vertical: 10 (12 inner, 4 edge) 2020-10-30 12:37:47.124 | INFO | center_loca: (4, 3) 2020-10-30 12:37:47.124 | INFO | Camera: D6 2020-10-30 12:37:47.353 | INFO | 0.229s predict: 54 2020-10-30 12:37:47.354 | INFO | -- -- -- -- -- -- -- -- -- 2020-10-30 12:37:47.354 | INFO | .. -- -- 2C -- -- -- -- -- 2020-10-30 12:37:47.354 | INFO | .. -- -- -- -- -- ss -- -- 2020-10-30 12:37:47.354 | INFO | .. -- -- -- -- -- -- -- -- 2020-10-30 12:37:47.354 | INFO | .. -- -- -- -- -- -- -- -- 2020-10-30 12:37:47.354 | INFO | .. 1C -- -- -- -- -- 2C .. 2020-10-30 12:37:47.354 | INFO | .. .. -- Fl -- -- -- -- .. 2020-10-30 12:37:47.354 | WARNING | Wrong Prediction. C4 = '2C' 2020-10-30 12:37:47.354 | WARNING | Wrong Prediction. A8 = '1C' 2020-10-30 12:37:47.355 | WARNING | Wrong Prediction. G8 = '2C' 2020-10-30 12:37:47.355 | WARNING | Wrong Prediction. C9 = 'Fl' 2020-10-30 12:37:47.355 | WARNING | Too many wrong prediction 2020-10-30 12:37:47.355 | INFO | Ensure edge in sight. 2020-10-30 12:37:47.968 | INFO | vanish_point: ( 647, -1626) 2020-10-30 12:37:47.968 | INFO | distant_point: (-2164, -1626) 2020-10-30 12:37:47.996 | INFO | 0.121s Horizontal: 8 (9 inner, 2 edge) 2020-10-30 12:37:47.997 | INFO | Edges: \ Vertical: 10 (11 inner, 3 edge) 2020-10-30 12:37:48.002 | INFO | center_loca: (4, 3) 2020-10-30 12:37:48.002 | INFO | camera_corrected: D6 -> E6 2020-10-30 12:37:48.002 | INFO | Camera: E6 2020-10-30 12:37:48.002 | INFO | Map swipe: (0, 2) 2020-10-30 12:37:48.002 | INFO | Swipe ( 804, 553) -> ( 804, 322), 0.152 2020-10-30 12:37:49.390 | INFO | vanish_point: ( 634, -1627) 2020-10-30 12:37:49.390 | INFO | distantpoint: (-2181, -1627) 2020-10-30 12:37:49.419 | INFO | 0.132s Horizontal: 7 (9 inner, 1 edge) 2020-10-30 12:37:49.420 | INFO | Edges: /\ Vertical: 9 (17 inner, 8 edge) 2020-10-30 12:37:49.423 | INFO | center_loca: (3, 3) 2020-10-30 12:37:49.424 | INFO | camera_corrected: E8 -> D8 2020-10-30 12:37:49.424 | INFO | Camera: D8 2020-10-30 12:37:49.424 | INFO | Map swipe: (0, 0) 2020-10-30 12:37:49.915 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 1, CA: 0 2020-10-30 12:37:49.915 | INFO | [enemy_may] EN: 1, MY: 0, SI: 0, BO: 0, CA: 1 2020-10-30 12:37:49.915 | INFO | Focus to: D6 2020-10-30 12:37:49.915 | INFO | Map swipe: (0, -2) 2020-10-30 12:37:49.915 | INFO | Swipe ( 696, 233) -> ( 695, 472), 0.132 2020-10-30 12:37:51.266 | INFO | vanish_point: ( 639, -1675) 2020-10-30 12:37:51.266 | INFO | distant_point: (-2230, -1675) 2020-10-30 12:37:51.292 | INFO | 0.118s Horizontal: 7 (6 inner, 0 edge) 2020-10-30 12:37:51.292 | INFO | Edges: \ Vertical: 10 (9 inner, 1 edge) 2020-10-30 12:37:51.296 | INFO | grids_offset: (1, 0) 2020-10-30 12:37:51.297 | INFO | center_loca: (3, 3) 2020-10-30 12:37:51.297 | INFO | Camera: D6 2020-10-30 12:37:51.496 | INFO | 0.199s predict: 47 2020-10-30 12:37:51.496 | INFO | -- -- -- -- -- -- -- -- 2020-10-30 12:37:51.496 | INFO | -- -- 2C -- -- -- -- -- 2020-10-30 12:37:51.497 | INFO | -- -- -- -- -- ss -- -- 2020-10-30 12:37:51.497 | INFO | -- -- -- -- -- -- -- -- 2020-10-30 12:37:51.497 | INFO | -- -- -- -- -- -- -- -- 2020-10-30 12:37:51.497 | INFO | 1C -- -- -- -- -- 2C .. 2020-10-30 12:37:51.497 | WARNING | Wrong Prediction. C4 = '2C' 2020-10-30 12:37:51.497 | WARNING | Wrong Prediction. A8 = '1C' 2020-10-30 12:37:51.497 | WARNING | Wrong Prediction. G8 = '2C' 2020-10-30 12:37:51.497 | WARNING | Too many wrong prediction 2020-10-30 12:37:51.497 | INFO | Ensure edge in sight. 2020-10-30 12:37:52.105 | INFO | vanish_point: ( 639, -1672) 2020-10-30 12:37:52.105 | INFO | distant_point: (-2236, -1672) 2020-10-30 12:37:52.132 | INFO | 0.118s Horizontal: 7 (6 inner, 0 edge) 2020-10-30 12:37:52.132 | INFO | Edges: \ Vertical: 10 (11 inner, 2 edge) 2020-10-30 12:37:52.137 | INFO | center_loca: (4, 3) 2020-10-30 12:37:52.137 | INFO | camera_corrected: D6 -> E6 2020-10-30 12:37:52.137 | INFO | Camera: E6 2020-10-30 12:37:52.137 | INFO | Map swipe: (0, 2) 2020-10-30 12:37:52.137 | INFO | Swipe ( 871, 566) -> ( 870, 318), 0.146 2020-10-30 12:37:53.463 | INFO | vanish_point: ( 637, -1684) 2020-10-30 12:37:53.463 | INFO | distantpoint: (-2253, -1684) 2020-10-30 12:37:53.493 | INFO | 0.116s Horizontal: 7 (9 inner, 1 edge) 2020-10-30 12:37:53.494 | INFO | Edges: /\ Vertical: 9 (15 inner, 7 edge) 2020-10-30 12:37:53.497 | INFO | center_loca: (3, 3) 2020-10-30 12:37:53.497 | INFO | camera_corrected: E8 -> D8 2020-10-30 12:37:53.497 | INFO | Camera: D8 2020-10-30 12:37:53.497 | INFO | Map swipe: (0, 0) 2020-10-30 12:37:53.497 | WARNING | Wait too long 2020-10-30 12:37:53.497 | WARNING | Waiting for {'EXP_INFO_A', 'EXP_INFO_S', 'MAP_PREPARATION', 'SP_CHECK', 'GET_MISSION', 'FLEET_PREPARATION', 'BATTLE_STATUS_A', 'INFO_BAR_2', 'EVENT_CHECK', 'INFO_BAR_1', 'BATTLE_PREPARATION_WITH_OVERLAY', 'BATTLE_PREPARATION', 'BATTLE_STATUS_S', 'CAMPAIGN_CHECK', 'GET_ITEMS_1', 'IN_MAP', 'EXP_INFO_B', 'BATTLE_STATUS_B', 'INFO_BAR_3', 'PAUSE', 'GET_ITEMS_2', 'POPUP_CANCEL'} 2020-10-30 12:37:53.497 | WARNING | Wait too long 2020-10-30 12:37:53.497 | INFO | Saving error: ./log/error/1604086673497 2020-10-30 12:38:02.452 | WARNING | com.bilibili.azurlane will be restart in 10 seconds 2020-10-30 12:38:02.452 | WARNING | If you are playing by hand, please stop Alas

PS: 刚开局也有个警告 2020-10-30 12:55:55.515 | INFO | <<< MAP INIT >>> 2020-10-30 12:55:55.515 | INFO | Load map_data, has_loop=0, use_loop=True 2020-10-30 12:55:55.515 | INFO | grid_connection: wall=False, portal=False 2020-10-30 12:55:55.518 | INFO | [Map_buff] 1 2020-10-30 12:55:55.519 | INFO | Strategy set: formation=1, submarine_view=False, submarine_hunt=True 2020-10-30 12:55:55.519 | INFO | Click (1246, 438) @ STRATEGY_OPEN 2020-10-30 12:55:56.645 | INFO | [Formation] unknown 2020-10-30 12:55:57.170 | INFO | [Formation] unknown 2020-10-30 12:55:57.678 | INFO | [Formation] unknown 2020-10-30 12:55:58.183 | INFO | [Formation] unknown 2020-10-30 12:55:58.692 | INFO | [Formation] unknown 2020-10-30 12:55:59.188 | INFO | [Formation] unknown 2020-10-30 12:55:59.705 | INFO | [Formation] unknown 2020-10-30 12:56:00.222 | INFO | [Formation] unknown 2020-10-30 12:56:00.727 | INFO | [Formation] unknown 2020-10-30 12:56:01.219 | INFO | [Formation] unknown 2020-10-30 12:56:01.704 | INFO | [Formation] unknown 2020-10-30 12:56:01.704 | WARNING | Unknown Formation switch 2020-10-30 12:56:02.213 | INFO | [Formation] unknown 2020-10-30 12:56:02.743 | INFO | [Formation] unknown 2020-10-30 12:56:03.246 | INFO | [Formation] unknown 2020-10-30 12:56:03.774 | INFO | [Formation] unknown 2020-10-30 12:56:04.277 | INFO | [Formation] unknown 2020-10-30 12:56:04.762 | INFO | [Formation] unknown 2020-10-30 12:56:05.295 | INFO | [Formation] unknown 2020-10-30 12:56:05.801 | INFO | [Formation] unknown 2020-10-30 12:56:06.294 | INFO | [Formation] unknown 2020-10-30 12:56:06.805 | INFO | [Formation] unknown 2020-10-30 12:56:07.307 | INFO | [Formation] unknown 2020-10-30 12:56:07.307 | WARNING | Unknown Formation switch 2020-10-30 12:56:07.308 | WARNING | Formation switch 1 asset has evaluated to unknown too many times, asset should be re-verified

LmeSzinc commented 4 years ago

第二个问题已经修复, 第一个我再看看

SF-monkey commented 3 years ago

目前已经正常了!