LmeSzinc / AzurLaneAutoScript

Azur Lane bot (CN/EN/JP/TW) 碧蓝航线脚本 | 无缝委托科研,全自动大世界
https://alas.azurlane.cloud
GNU General Public License v3.0
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深渊海域无法退出,直接就报错终止了。 #3375

Open qianye1904 opened 10 months ago

qianye1904 commented 10 months ago

在提问之前...

描述你的问题

昨天搜了现有的issues,说下载新版的,我就重新删了重下一个,刷到深渊之后,打完还是不能退出,就停止了。

如何复现

  1. 前往 '深渊海域'
  2. 完成战斗
  3. 准备退出。
  4. 就卡死了

预期行为

看看怎么才能不报这个错,

相关 Logs

══════════════════════════════════════════════════════
                                    OPSIABYSSAL                                    
═══════════════════════════════════════════════════════════════════════════════════
═════════════════════════════════════ OS INIT ═════════════════════════════════════
INFO     00:29:21.682 │ OS INIT                                                    
INFO     00:29:21.711 │ <<< UI ENSURE >>>                                          
INFO     00:29:21.713 │ UI get current page                                        
INFO     00:29:21.715 │ [UI] page_main                                             
INFO     00:29:21.716 │ Goto page_os                                               
INFO     00:29:21.717 │ <<< UI GOTO PAGE_OS >>>                                    
INFO     00:29:21.719 │ Page switch: page_main -> page_campaign_menu               
INFO     00:29:21.720 │ Click (1094,  384) @ MAIN_GOTO_CAMPAIGN                    
INFO     00:29:22.583 │ Page switch: page_campaign_menu -> page_os                 
INFO     00:29:22.585 │ Click ( 824,  420) @ CAMPAIGN_MENU_GOTO_OS                 
INFO     00:29:25.290 │ Page arrive: page_os                                       
INFO     00:29:25.291 │ <<< ZONE INIT >>>                                          
INFO     00:29:25.301 │ Get zone name                                              
INFO     00:29:25.349 │ Loading OCR model: ./bin/cnocr_models/cnocr                
INFO     00:29:25.459 │ [MAP_NAME 0.127s] 卡利比安海B-深渊海域                     
INFO     00:29:25.460 │ Map name processed: 卡利比安海B                            
INFO     00:29:25.464 │ [Zone] [12|Caribbean Sea B]                                
──────────────────────────────── AFTER AUTO SEARCH ────────────────────────────────
INFO     00:29:25.466 │ AFTER AUTO SEARCH                                          
INFO     00:29:25.479 │ OS is in a special zone type, skip handle_fleet_emp_debuff 
INFO     00:29:25.482 │ OS is in a special zone type, skip fleet repair            
INFO     00:29:25.484 │ Handle after auto search finished, solved=False            
INFO     00:29:25.486 │ Current fleet is not afflicted with the low resolve debuff 
WARNING  00:29:25.488 │ OS is in a special zone type, while SAFE and DANGEROUS are 
         acceptable                                                                
INFO     00:29:25.490 │ <<< MAP EXIT >>>                                           
INFO     00:29:25.493 │ Click (1200,  678) @ MAP_EXIT                              
INFO     00:29:26.864 │ [Story_options] 0                                          
INFO     00:29:27.165 │ [Story_options] 0                                          
INFO     00:29:27.167 │ Click (1171,  221) @ CLICK_SAFE_AREA                       
INFO     00:29:27.468 │ [Story_options] 0                                          
INFO     00:29:27.769 │ [Story_options] 0                                          
INFO     00:29:28.069 │ [Story_options] 0                                          
INFO     00:29:28.380 │ [Story_options] 0                                          
INFO     00:29:28.673 │ [Story_options] 0                                          
INFO     00:29:28.975 │ [Story_options] 0                                          
INFO     00:29:29.281 │ [Story_options] 0                                          
INFO     00:29:29.577 │ [Story_options] 0                                          
INFO     00:29:29.579 │ Click (1138,  237) @ CLICK_SAFE_AREA                       
INFO     00:29:30.770 │ <<< ZONE INIT >>>                                          
INFO     00:29:30.771 │ Get zone name                                              
INFO     00:29:30.845 │ [MAP_NAME 0.061s] 卡利比安海B-深渊海域                     
INFO     00:29:30.847 │ Map name processed: 卡利比安海B                            
INFO     00:29:30.849 │ [Zone] [12|Caribbean Sea B]                                
INFO     00:29:30.850 │ Ash beacon status: gray                                    
INFO     00:29:30.888 │ [ASH_COLLECT_STATUS 0.036s] 90/200                         
INFO     00:29:30.923 │ [ASH_DAILY_STATUS 0.033s] 200/200                          
INFO     00:29:30.925 │ Ash beacon fully collected today                           
INFO     00:29:30.927 │ Run auto search, question=True, rescan=False               
───────────────────────────────── OS AUTO SEARCH ──────────────────────────────────
INFO     00:29:30.929 │ OS AUTO SEARCH                                             
CRITICAL 00:29:36.234 │ Unable to use auto search in current zone                  
CRITICAL 00:29:36.236 │ Please finish the story mode of OpSi to unlock auto search 
         before using any OpSi functions                                           
CRITICAL 00:29:36.237 │ Request human takeover                                     
INFO     00:29:36.239 │ No provider specified, skip sending

截图

QQ截图20231224112515 目前没有选择会影响操作的外观。

还有别的吗?

No response

qianye1904 commented 10 months ago

模拟器版本: 7.0.5.8015-7.1.2700220610 安卓版本: Android 7(32 bit) 系统版本: Windows10-64bit-12cpu 电脑型号: System manufacturer-System Product Name CPU: AMD Ryzen 5 2600 Six-Core Processor
总内存: 31.9 GB 可用内存: 22.2 GB 是否开启VT: 开启 渲染模式: OpenGL+ OpenGL版本: 4.6.0 NVIDIA 536.23 OpenGL渲染: NVIDIA GeForce GTX 1080/PCIe/SSE2 是否独显: 开启 显卡1: NVIDIA GeForce GTX 1080 防火墙: 开启(推荐关闭) 安装路径: F:\Program Files\Nox\bin 日志文件路径: C:\Users\Administrator\AppData\Local\Nox 模拟器磁盘大小: 总共 128G, 剩余 101G

qianye1904 commented 10 months ago

这是电脑配置。

guoh064 commented 9 months ago

为什么你进入大世界之后直接就是深渊海域?之前是否有别的操作?

qianye1904 commented 9 months ago

没别的操作,应该是刚到大世界卡死了,然后会重启,再就是进去大世界就是深渊海域,我复制下上头的代码,稍等。

qianye1904 commented 9 months ago

INFO 00:26:54.165 │ center_loca: (5, 4)
INFO 00:26:54.167 │ [homo_loca] [36 93]
INFO 00:26:54.427 │ tile_center: 0.942 (good match)
INFO 00:26:54.430 │ 0.090s edge_lines: 0 hori, 0 vert
INFO 00:26:54.431 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:54.443 │ center_loca: (5, 4)
INFO 00:26:54.446 │ [homo_loca] [53 58]
INFO 00:26:54.723 │ tile_center: 0.942 (good match)
INFO 00:26:54.726 │ 0.086s edge_lines: 0 hori, 0 vert
INFO 00:26:54.728 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:54.739 │ center_loca: (5, 4)
INFO 00:26:54.740 │ [homo_loca] [53 58]
INFO 00:26:55.024 │ tile_center: 0.942 (good match)
INFO 00:26:55.026 │ 0.085s edge_lines: 0 hori, 0 vert
INFO 00:26:55.027 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:55.038 │ center_loca: (5, 4)
INFO 00:26:55.040 │ [homo_loca] [53 58]
INFO 00:26:55.327 │ tile_center: 0.942 (good match)
INFO 00:26:55.330 │ 0.083s edge_lines: 0 hori, 0 vert
INFO 00:26:55.331 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:55.341 │ center_loca: (5, 4)
INFO 00:26:55.343 │ [homo_loca] [53 58]
INFO 00:26:55.344 │ Camera stabled
INFO 00:26:55.348 │ [Fleet_Lock] off
INFO 00:26:55.352 │ <<< BOSS GOTO >>>
INFO 00:26:55.447 │ tile_center: 0.942 (good match)
INFO 00:26:55.450 │ 0.095s edge_lines: 0 hori, 0 vert
INFO 00:26:55.451 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:55.462 │ center_loca: (5, 4)
INFO 00:26:55.549 │ 0.085s predict: 84
INFO 00:26:55.550 │ -- -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:55.551 │ -- -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:55.552 │ .. -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:55.553 │ .. -- -- -- -- -- -- -- -- -- -- ..
INFO 00:26:55.554 │ .. -- -- -- -- FL -- -- -- -- -- ..
INFO 00:26:55.555 │ .. -- -- -- -- -- -- -- -- -- -- ..
INFO 00:26:55.556 │ .. -- -- -- -- -- -- -- -- -- -- ..
INFO 00:26:55.558 │ .. .. -- -- -- -- -- -- -- -- -- ..
INFO 00:26:55.607 │ -- -- --
INFO 00:26:55.609 │ -- -- -- -- -- -- --
INFO 00:26:55.610 │ -- -- -- -- -- EN -- -- --
INFO 00:26:55.610 │ -- -- -- -- -- -- -- -- --
INFO 00:26:55.611 │ -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:55.612 │ -- -- -- -- -- FL -- -- -- -- --
INFO 00:26:55.613 │ -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:55.614 │ -- -- -- -- -- -- -- -- --
INFO 00:26:55.615 │ -- -- -- -- -- -- -- -- --
INFO 00:26:55.616 │ -- -- -- -- -- -- --
INFO 00:26:55.617 │ -- -- --
INFO 00:26:55.618 │ Radar (1, -2) -> Local G3 (fleet=F5)
INFO 00:26:55.619 │ Click ( 740, 223) @ G3
INFO 00:26:55.672 │ <<< WAIT UNTIL WALK STABLE >>>
INFO 00:26:55.673 │ Screenshot interval set to 0.35s
INFO 00:26:55.887 │ tile_center: 0.942 (good match)
INFO 00:26:55.889 │ 0.083s edge_lines: 0 hori, 0 vert
INFO 00:26:55.891 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:55.901 │ center_loca: (5, 4)
INFO 00:26:55.903 │ [homo_loca] [53 58]
INFO 00:26:56.237 │ tile_center: 0.904 (good match)
INFO 00:26:56.239 │ 0.083s edge_lines: 0 hori, 0 vert
INFO 00:26:56.241 │ Edges: homo_loca: ( 51, 30)
INFO 00:26:56.251 │ center_loca: (5, 4)
INFO 00:26:56.253 │ [homo_loca] [51 30]
INFO 00:26:56.616 │ tile_center: 0.883 (6 matches)
INFO 00:26:56.619 │ 0.105s edge_lines: 0 hori, 0 vert
INFO 00:26:56.620 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:56.631 │ center_loca: (5, 4)
INFO 00:26:56.633 │ [homo_loca] [53.26746082 58.33406114]
INFO 00:26:56.947 │ tile_center: 0.925 (good match)
INFO 00:26:56.949 │ 0.093s edge_lines: 0 hori, 0 vert
INFO 00:26:56.951 │ Edges: homo_loca: ( 86, 25)
INFO 00:26:56.962 │ center_loca: (5, 4)
INFO 00:26:56.964 │ [homo_loca] [86 25]
INFO 00:26:57.294 │ tile_center: 0.912 (good match)
INFO 00:26:57.296 │ 0.085s edge_lines: 0 hori, 0 vert
INFO 00:26:57.298 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:57.309 │ center_loca: (5, 4)
INFO 00:26:57.311 │ [homo_loca] [53 58]
INFO 00:26:57.641 │ tile_center: 0.908 (good match)
INFO 00:26:57.644 │ 0.083s edge_lines: 0 hori, 0 vert
INFO 00:26:57.646 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:57.657 │ center_loca: (5, 4)
INFO 00:26:57.659 │ [homo_loca] [53 58]
INFO 00:26:58.000 │ tile_center: 0.908 (good match)
INFO 00:26:58.002 │ 0.082s edge_lines: 0 hori, 0 vert
INFO 00:26:58.003 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:58.014 │ center_loca: (5, 4)
INFO 00:26:58.015 │ [homo_loca] [53 58]
INFO 00:26:58.351 │ tile_center: 0.908 (good match)
INFO 00:26:58.354 │ 0.083s edge_lines: 0 hori, 0 vert
INFO 00:26:58.355 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:58.365 │ center_loca: (5, 4)
INFO 00:26:58.366 │ [homo_loca] [53 58]
INFO 00:26:58.711 │ tile_center: 0.908 (good match)
INFO 00:26:58.713 │ 0.095s edge_lines: 0 hori, 0 vert
INFO 00:26:58.715 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:58.724 │ center_loca: (5, 4)
INFO 00:26:58.726 │ [homo_loca] [53 58]
INFO 00:26:59.044 │ tile_center: 0.908 (good match)
INFO 00:26:59.046 │ 0.084s edge_lines: 0 hori, 0 vert
INFO 00:26:59.048 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:59.059 │ center_loca: (5, 4)
INFO 00:26:59.060 │ [homo_loca] [53 58]
INFO 00:26:59.062 │ Walk stabled, result:
INFO 00:26:59.064 │ Screenshot interval set to 0.3s
INFO 00:26:59.152 │ tile_center: 0.908 (good match)
INFO 00:26:59.154 │ 0.087s edge_lines: 0 hori, 0 vert
INFO 00:26:59.156 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:59.166 │ center_loca: (5, 4)
INFO 00:26:59.249 │ 0.082s predict: 84
INFO 00:26:59.251 │ -- -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:59.252 │ -- -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:59.253 │ .. -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:59.254 │ .. -- -- -- -- -- -- -- -- -- -- ..
INFO 00:26:59.256 │ .. -- -- -- -- FL -- -- -- -- -- ..
INFO 00:26:59.257 │ .. -- -- -- -- -- -- -- -- -- -- ..
INFO 00:26:59.258 │ .. -- -- -- -- -- -- -- -- -- -- ..
INFO 00:26:59.259 │ .. .. -- -- -- -- -- -- -- -- -- ..
INFO 00:26:59.312 │ -- -- --
INFO 00:26:59.314 │ -- -- -- -- -- -- --
INFO 00:26:59.315 │ -- -- -- -- -- -- -- -- --
INFO 00:26:59.316 │ -- -- -- -- -- -- -- -- --
INFO 00:26:59.318 │ -- -- -- -- -- EN -- -- -- -- --
INFO 00:26:59.319 │ -- -- -- -- -- FL -- -- -- -- --
INFO 00:26:59.320 │ -- -- -- -- -- -- -- -- -- -- --
INFO 00:26:59.321 │ -- -- -- -- -- -- -- -- --
INFO 00:26:59.322 │ -- -- -- -- -- -- -- -- --
INFO 00:26:59.323 │ -- -- -- -- -- -- --
INFO 00:26:59.324 │ -- -- --
INFO 00:26:59.326 │ Radar (0, -1) -> Local F4 (fleet=F5)
INFO 00:26:59.328 │ Click ( 632, 293) @ F4
INFO 00:26:59.379 │ <<< WAIT UNTIL WALK STABLE >>>
INFO 00:26:59.380 │ Screenshot interval set to 0.35s
INFO 00:26:59.607 │ tile_center: 0.908 (good match)
INFO 00:26:59.608 │ 0.100s edge_lines: 0 hori, 0 vert
INFO 00:26:59.610 │ Edges: homo_loca: ( 53, 58)
INFO 00:26:59.621 │ center_loca: (5, 4)
INFO 00:26:59.623 │ [homo_loca] [53 58]
INFO 00:26:59.939 │ tile_center: 0.922 (good match)
INFO 00:26:59.942 │ 0.082s edge_lines: 0 hori, 0 vert
INFO 00:26:59.943 │ Edges: homo_loca: ( 52, 27)
INFO 00:26:59.953 │ center_loca: (5, 4)
INFO 00:26:59.954 │ [homo_loca] [52 27]
INFO 00:27:00.321 │ tile_center: 0.942 (good match)
INFO 00:27:00.323 │ 0.081s edge_lines: 0 hori, 0 vert
INFO 00:27:00.324 │ Edges: homo_loca: ( 53, 58)
INFO 00:27:00.335 │ center_loca: (5, 4)
INFO 00:27:00.336 │ [homo_loca] [53 58]
INFO 00:27:00.561 │ Combat preparation.
INFO 00:27:00.565 │ Click (1097, 664) @ SIREN_PREPARATION
INFO 00:27:01.250 │ Click (1136, 648) @ BATTLE_PREPARATION
INFO 00:27:01.949 │ [Automation] ON
INFO 00:27:02.297 │ [Automation] ON
INFO 00:27:02.648 │ [Automation] ON
INFO 00:27:02.997 │ [Automation] ON
INFO 00:27:03.347 │ [Automation] ON
INFO 00:27:03.350 │ Click (1164, 642) @ BATTLE_PREPARATION
INFO 00:27:13.180 │ Combat execute
INFO 00:27:18.434 │ Combat auto check timer reached
INFO 00:27:18.435 │ Submarine call timer reached
INFO 00:28:14.639 │ Click (1007, 667) @ BATTLE_STATUS_S
INFO 00:28:14.691 │ Combat status
INFO 00:28:14.692 │ [expected_end] _os_combat_expected_end
INFO 00:28:14.693 │ Screenshot interval set to 0.3s
INFO 00:28:17.239 │ Click (1198, 638) @ EXP_INFO_S
INFO 00:28:17.788 │ Click (1201, 640) @ EXP_INFO_S
INFO 00:28:18.345 │ Click (1196, 640) @ EXP_INFO_S
INFO 00:28:20.408 │ [Story_options] 0
INFO 00:28:20.424 │ [Story_options] 0
INFO 00:28:20.712 │ [Story_options] 0
INFO 00:28:20.715 │ Click (1131, 233) @ CLICK_SAFE_AREA
INFO 00:28:20.769 │ [Story_options] 0
INFO 00:28:21.004 │ [Story_options] 0
INFO 00:28:21.019 │ [Story_options] 0
INFO 00:28:21.309 │ [Story_options] 0
INFO 00:28:21.324 │ [Story_options] 0
INFO 00:28:21.603 │ [Story_options] 0
INFO 00:28:21.618 │ [Story_options] 0
INFO 00:28:21.907 │ [Story_options] 0
INFO 00:28:21.923 │ [Story_options] 0
INFO 00:28:22.224 │ [Story_options] 0
INFO 00:28:22.239 │ [Story_options] 0
INFO 00:28:22.514 │ [Story_options] 0
INFO 00:28:22.528 │ [Story_options] 0
INFO 00:28:22.815 │ [Story_options] 0
INFO 00:28:22.832 │ [Story_options] 0
INFO 00:28:23.118 │ [Story_options] 0
INFO 00:28:23.120 │ Click (1183, 202) @ CLICK_SAFE_AREA
INFO 00:28:23.173 │ [Story_options] 0
INFO 00:28:23.716 │ Click (1168, 186) @ CLICK_SAFE_AREA
INFO 00:28:23.770 │ Click (1123, 216) @ CLICK_SAFE_AREA
INFO 00:28:24.026 │ [Story_options] 0
INFO 00:28:24.041 │ [Story_options] 0
INFO 00:28:24.318 │ [Story_options] 0
INFO 00:28:24.334 │ [Story_options] 0
INFO 00:28:24.619 │ [Story_options] 0
INFO 00:28:24.634 │ [Story_options] 0
INFO 00:28:24.919 │ [Story_options] 0
INFO 00:28:24.934 │ [Story_options] 0
INFO 00:28:25.223 │ [Story_options] 0
INFO 00:28:25.239 │ [Story_options] 0
INFO 00:28:25.530 │ [Story_options] 0
INFO 00:28:25.531 │ Click (1165, 258) @ CLICK_SAFE_AREA
INFO 00:28:25.585 │ [Story_options] 0
INFO 00:28:26.126 │ Click (1155, 194) @ CLICK_SAFE_AREA
INFO 00:28:26.181 │ Click (1173, 242) @ CLICK_SAFE_AREA
INFO 00:28:26.422 │ [Story_options] 0
INFO 00:28:26.438 │ [Story_options] 0
INFO 00:28:26.727 │ [Story_options] 0
INFO 00:28:26.742 │ [Story_options] 0
INFO 00:28:27.031 │ [Story_options] 0
INFO 00:28:27.046 │ [Story_options] 0
INFO 00:28:27.333 │ [Story_options] 0
INFO 00:28:27.349 │ [Story_options] 0
INFO 00:28:27.633 │ [Story_options] 0
INFO 00:28:27.647 │ [Story_options] 0
INFO 00:28:27.938 │ [Story_options] 0
INFO 00:28:27.940 │ Click (1147, 214) @ CLICK_SAFE_AREA
INFO 00:28:27.993 │ [Story_options] 0
INFO 00:28:28.532 │ Click (1169, 195) @ CLICK_SAFE_AREA
INFO 00:28:28.586 │ Click (1188, 211) @ CLICK_SAFE_AREA
INFO 00:28:28.839 │ [Story_options] 0
INFO 00:28:28.853 │ [Story_options] 0
INFO 00:28:29.139 │ [Story_options] 0
INFO 00:28:29.153 │ [Story_options] 0
INFO 00:28:29.438 │ [Story_options] 0
INFO 00:28:29.454 │ [Story_options] 0
INFO 00:28:29.736 │ [Story_options] 0
INFO 00:28:29.751 │ [Story_options] 0
INFO 00:28:30.039 │ [Story_options] 0
INFO 00:28:30.055 │ [Story_options] 0
INFO 00:28:30.353 │ [Story_options] 0
INFO 00:28:30.355 │ Click (1157, 217) @ CLICK_SAFE_AREA
INFO 00:28:30.409 │ [Story_options] 0
INFO 00:28:30.945 │ Function calls:

L1 spawn.py L105 spawn_main() spawn.py L118 _main() process.py L297 _bootstrap() process.py L99 run() process_manager.py L151 run_process() alas.py L514 loop() alas.py L68 run() alas.py L318 opsi_abyssal() os_run.py L99 opsi_abyssal() operation_siren.py L625 os_abyssal() operation_siren.py L616 clear_abyssal() fleet.py L799 run_abyssal() fleet.py L746 boss_clear() fleet.py L622 boss_goto() fleet.py L335 wait_until_walk_stable() combat.py L173 combat() combat.py L515 combat() combat.py L156 combat_status() combat.py L425 combat_status() combat.py L145 _os_combat_expected_end() map_event.py L139 handle_map_event() map_event.py L38 handle_map_get_items() control.py L35 click() device.py L183 handle_control_check() device.py L219 click_record_check() device.py L41 show_function_call() WARNING 00:28:30.953 │ Too many click for a button: CLICK_SAFE_AREA WARNING 00:28:30.954 │ History click: ['EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA', 'CLICK_SAFE_AREA'] ERROR 00:28:30.955 │ GameTooManyClickError: Too many click for a button: CLICK_SAFE_AREA WARNING 00:28:30.960 │ Saving error: ./log/error/1703348910960 WARNING 00:28:31.175 │ Game stuck, com.bilibili.azurlane will be restarted in 10 seconds WARNING 00:28:31.176 │ If you are playing by hand, please stop Alas INFO 00:28:31.177 │ Task call: Restart INFO 00:28:31.197 │ Bind task {'OpsiGeneral', 'General', 'Alas', 'OpsiAbyssal'} INFO 00:28:31.199 │ Save config ./config\alas.json, Restart.Scheduler.NextRun=datetime.datetime(2023, 12, 24, 0, 28, 31), Restart.Scheduler.Enable=True INFO 00:28:41.209 │ Scheduler: End task `OpsiAbyssal` INFO 00:28:41.325 │ Server "曼哈顿计划" is available. INFO 00:28:41.327 │ [Server] cn INFO 00:28:41.350 │ Bind task {'General', 'Alas'} INFO 00:28:41.353 │ Pending tasks: ['Restart', 'OpsiAbyssal', 'OpsiStronghold', 'OpsiObscure', 'Daily', 'Hard', 'OpsiAshAssist', 'Event'] INFO 00:28:41.355 │ [Task] Restart (Enable, 2023-12-24 00:28:31) INFO 00:28:41.356 │ Bind task {'General', 'Alas', 'Restart'} INFO 00:28:41.372 │ Scheduler: Start task `Restart` ═══════════════════════════════════════════════════════════════════════════════════ RESTART ═══════════════════════════════════════════════════════════════════════════════════ INFO 00:28:41.492 │ <<< APP RESTART >>> INFO 00:28:41.494 │ App stop: com.bilibili.azurlane INFO 00:28:42.324 │ App start: com.bilibili.azurlane INFO 00:28:43.431 │ <<< APP LOGIN >>> INFO 00:28:43.465 │ [Device Orientation] 0 (Normal) INFO 00:28:48.737 │ [Device Orientation] 0 (Normal) INFO 00:28:53.895 │ [Device Orientation] 0 (Normal) INFO 00:28:58.985 │ [Device Orientation] 0 (Normal) INFO 00:29:04.107 │ [Device Orientation] 0 (Normal) INFO 00:29:09.227 │ [Device Orientation] 0 (Normal) INFO 00:29:11.503 │ Click ( 460, 344) @ LOGIN_CHECK INFO 00:29:11.555 │ Login success INFO 00:29:16.567 │ Click ( 494, 343) @ LOGIN_CHECK INFO 00:29:21.374 │ Login to main confirm INFO 00:29:21.375 │ Delay task `Restart` to 2023-12-25 00:00:00 (server_update='00:00') INFO 00:29:21.393 │ Bind task {'General', 'Alas', 'Restart'} INFO 00:29:21.394 │ Save config ./config\alas.json, Restart.Scheduler.NextRun=datetime.datetime(2023, 12, 25, 0, 0) INFO 00:29:21.404 │ Scheduler: End task `Restart` INFO 00:29:21.406 │ [Server] cn INFO 00:29:21.426 │ Bind task {'General', 'Alas'} INFO 00:29:21.430 │ Pending tasks: ['OpsiAbyssal', 'OpsiStronghold', 'OpsiObscure', 'Daily', 'Hard', 'OpsiAshAssist', 'Event'] INFO 00:29:21.432 │ [Task] OpsiAbyssal (Enable, 2023-12-24 00:00:00) INFO 00:29:21.433 │ Bind task {'OpsiGeneral', 'General', 'Alas', 'OpsiAbyssal'} INFO 00:29:21.444 │ Scheduler: Start task `OpsiAbyssal` ═══════════════════════════════════════════════════════════════════════════════════ OPSIABYSSAL ═══════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════ OS INIT ═════════════════════════════════════ INFO 00:29:21.682 │ OS INIT INFO 00:29:21.711 │ <<< UI ENSURE >>> INFO 00:29:21.713 │ UI get current page INFO 00:29:21.715 │ [UI] page_main INFO 00:29:21.716 │ Goto page_os INFO 00:29:21.717 │ <<< UI GOTO PAGE_OS >>> INFO 00:29:21.719 │ Page switch: page_main -> page_campaign_menu INFO 00:29:21.720 │ Click (1094, 384) @ MAIN_GOTO_CAMPAIGN INFO 00:29:22.583 │ Page switch: page_campaign_menu -> page_os INFO 00:29:22.585 │ Click ( 824, 420) @ CAMPAIGN_MENU_GOTO_OS INFO 00:29:25.290 │ Page arrive: page_os INFO 00:29:25.291 │ <<< ZONE INIT >>> INFO 00:29:25.301 │ Get zone name INFO 00:29:25.349 │ Loading OCR model: ./bin/cnocr_models/cnocr INFO 00:29:25.459 │ [MAP_NAME 0.127s] 卡利比安海B-深渊海域 INFO 00:29:25.460 │ Map name processed: 卡利比安海B INFO 00:29:25.464 │ [Zone] [12|Caribbean Sea B] ──────────────────────────────── AFTER AUTO SEARCH ──────────────────────────────── INFO 00:29:25.466 │ AFTER AUTO SEARCH INFO 00:29:25.479 │ OS is in a special zone type, skip handle_fleet_emp_debuff INFO 00:29:25.482 │ OS is in a special zone type, skip fleet repair INFO 00:29:25.484 │ Handle after auto search finished, solved=False INFO 00:29:25.486 │ Current fleet is not afflicted with the low resolve debuff WARNING 00:29:25.488 │ OS is in a special zone type, while SAFE and DANGEROUS are acceptable INFO 00:29:25.490 │ <<< MAP EXIT >>> INFO 00:29:25.493 │ Click (1200, 678) @ MAP_EXIT INFO 00:29:26.864 │ [Story_options] 0 INFO 00:29:27.165 │ [Story_options] 0 INFO 00:29:27.167 │ Click (1171, 221) @ CLICK_SAFE_AREA INFO 00:29:27.468 │ [Story_options] 0 INFO 00:29:27.769 │ [Story_options] 0 INFO 00:29:28.069 │ [Story_options] 0 INFO 00:29:28.380 │ [Story_options] 0 INFO 00:29:28.673 │ [Story_options] 0 INFO 00:29:28.975 │ [Story_options] 0 INFO 00:29:29.281 │ [Story_options] 0 INFO 00:29:29.577 │ [Story_options] 0 INFO 00:29:29.579 │ Click (1138, 237) @ CLICK_SAFE_AREA INFO 00:29:30.770 │ <<< ZONE INIT >>> INFO 00:29:30.771 │ Get zone name INFO 00:29:30.845 │ [MAP_NAME 0.061s] 卡利比安海B-深渊海域 INFO 00:29:30.847 │ Map name processed: 卡利比安海B INFO 00:29:30.849 │ [Zone] [12|Caribbean Sea B] INFO 00:29:30.850 │ Ash beacon status: gray INFO 00:29:30.888 │ [ASH_COLLECT_STATUS 0.036s] 90/200 INFO 00:29:30.923 │ [ASH_DAILY_STATUS 0.033s] 200/200 INFO 00:29:30.925 │ Ash beacon fully collected today INFO 00:29:30.927 │ Run auto search, question=True, rescan=False ───────────────────────────────── OS AUTO SEARCH ────────────────────────────────── INFO 00:29:30.929 │ OS AUTO SEARCH CRITICAL 00:29:36.234 │ Unable to use auto search in current zone CRITICAL 00:29:36.236 │ Please finish the story mode of OpSi to unlock auto search before using any OpSi functions CRITICAL 00:29:36.237 │ Request human takeover INFO 00:29:36.239 │ No provider specified, skip sending
qianye1904 commented 9 months ago

这个是目前能复制的完整的日志

guoh064 commented 9 months ago

上传./log/error/1703348910960这个文件夹

qianye1904 commented 9 months ago

2023-12-24_00-28-30-940848

qianye1904 commented 9 months ago

log.txt

guoh064 commented 9 months ago

大型作战设置 - 减少TB引导 这一项有没有开启?我注意到你log里面有很多story options 0。

qianye1904 commented 9 months ago

关着的,上次重装了模拟器没打开,那我先打开再跑一次试试