Closed DiggusDBickus closed 3 months ago
15章尋敵後嘗試驅逐敵方時卡住
用”主綫圖“功能進入15章
敵方船從J8移動到K8
══════════════════════════════════ CAMPAIGN_15_4 ══════════════════════════════════ INFO 19:07:28.763 │ CAMPAIGN_15_4 INFO 19:07:28.765 │ Count: 0 INFO 19:07:28.777 │ <<< UI ENSURE >>> INFO 19:07:28.778 │ UI get current page INFO 19:07:28.792 │ [UI] page_os INFO 19:07:28.794 │ Goto page_campaign INFO 19:07:28.795 │ <<< UI GOTO PAGE_CAMPAIGN >>> INFO 19:07:28.804 │ Page switch: page_os -> page_main INFO 19:07:28.806 │ Click (1240, 40) @ GOTO_MAIN INFO 19:07:29.672 │ Page switch: page_main_white -> page_campaign_menu INFO 19:07:29.674 │ Click (1175, 505) @ MAIN_GOTO_CAMPAIGN_WHITE INFO 19:07:30.252 │ Page switch: page_campaign_menu -> page_campaign INFO 19:07:30.254 │ Click ( 405, 318) @ CAMPAIGN_MENU_GOTO_CAMPAIGN INFO 19:07:30.560 │ Page arrive: page_campaign INFO 19:07:30.579 │ [Mode_switch_1] normal INFO 19:07:30.582 │ Click ( 103, 652) @ SWITCH_1_NORMAL INFO 19:07:30.870 │ [Mode_switch_1] unknown INFO 19:07:31.156 │ [Mode_switch_1] hard INFO 19:07:31.157 │ <<< UI ENSURE INDEX >>> INFO 19:07:31.189 │ No stage found. INFO 19:07:31.510 │ [campaign 0.027s] ['-1', '-3', '-2', '--4'] INFO 19:07:31.827 │ [campaign 0.039s] ['13--1', '13--3', '13--2', '13--4'] INFO 19:07:31.828 │ [Chapter] 13 INFO 19:07:31.830 │ [Stage] 13-1, 13-3, 13-2, 13-4 INFO 19:07:31.832 │ [Index] 13 INFO 19:07:32.119 │ Click (1221, 375) @ CHAPTER_NEXT INFO 19:07:32.361 │ Click (1224, 376) @ CHAPTER_NEXT INFO 19:07:32.514 │ No stage found. INFO 19:07:32.820 │ No stage found. INFO 19:07:33.126 │ No stage found. INFO 19:07:33.451 │ [campaign 0.037s] ['15-4', '15-3', '15-2', '15-1'] INFO 19:07:33.453 │ [Chapter] 15 INFO 19:07:33.454 │ [Stage] 15-4, 15-3, 15-2, 15-1 INFO 19:07:33.455 │ [Index] 15 INFO 19:07:33.490 │ [OCR_OIL 0.022s] 12885 ────────────────────────────────────── 15-4 ─────────────────────────────────────── INFO 19:07:33.492 │ 15-4 INFO 19:07:33.493 │ Expect emotion reduce: (16, 2) INFO 19:07:33.504 │ Bind task ['General', 'Alas', 'Main2'] INFO 19:07:33.505 │ Save config ./config\alas.json, Main2.Emotion.Fleet1Value=119, Main2.Emotion.Fleet1Record=datetime.datetime(2024, 6, 24, 19, 7, 33), Main2.Emotion.Fleet2Value=119, Main2.Emotion.Fleet2Record=datetime.datetime(2024, 6, 24, 19, 7, 33) INFO 19:07:33.517 │ [Emotion fleet_1] 119 INFO 19:07:33.518 │ [Emotion fleet_2] 119 INFO 19:07:33.524 │ <<< ENTER MAP >>> INFO 19:07:33.552 │ Click ( 578, 192) @ 15-4 INFO 19:07:33.990 │ [Map_clear_percentage] 0.2238372093023256 INFO 19:07:34.291 │ [Map_clear_percentage] 0.8313953488372093 INFO 19:07:34.605 │ [Map_clear_percentage] 0.997093023255814 INFO 19:07:34.606 │ [MAP_CLEAR_ALL_THIS_TIME] False INFO 19:07:34.607 │ [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, threat_safe INFO 19:07:34.608 │ [StopCondition_MapAchievement] non_stop INFO 19:07:34.623 │ No auto search option. INFO 19:07:34.624 │ Click ( 944, 495) @ MAP_PREPARATION INFO 19:07:35.201 │ Using fleet: [3, 4, 0] INFO 19:07:35.246 │ Hard satisfied: Fleet_1: None, Fleet_2: None, Submarine: None INFO 19:07:35.249 │ Click (1132, 403) @ SUBMARINE_CLEAR INFO 19:07:35.511 │ Click (1148, 272) @ FLEET_2_CLEAR INFO 19:07:35.791 │ Click (1045, 170) @ FLEET_1_CHOOSE INFO 19:07:36.101 │ Current selected: [3] INFO 19:07:36.103 │ Click (1061, 169) @ FLEET_1_CHOOSE INFO 19:07:36.405 │ Click (1044, 275) @ FLEET_2_CHOOSE INFO 19:07:36.696 │ Current selected: [3] INFO 19:07:36.698 │ Click (1126, 485) @ FLEET_2_BAR_INDEX_4 INFO 19:07:37.002 │ Click (1044, 635) @ FLEET_PREPARATION INFO 19:07:43.630 │ Enemy searching timeout. INFO 19:07:43.950 │ No fleet lock option. INFO 19:07:43.951 │ <<< MAP INIT >>> INFO 19:07:43.953 │ Load map_data, has_loop=False, use_loop=False INFO 19:07:43.954 │ Load spawn_data, has_loop=False, use_loop=False INFO 19:07:43.955 │ grid_connection: wall=False, portal=False INFO 19:07:43.957 │ Load mechanism, land_base=False, maze=False, fortress=False, bouncing_enemy=False INFO 19:07:44.185 │ vanish_point: ( 638, -1743) INFO 19:07:44.186 │ distant_point: (-2354, -1743) INFO 19:07:44.214 │ 0.137s Horizontal: 7 (7 inner, 0 edge) INFO 19:07:44.216 │ Edges: \ Vertical: 10 (10 inner, 1 edge) INFO 19:07:44.217 │ [homo_storage] ((9, 6), [(185.73, 111.314), (1207.376, 111.314), (51.171, 661.824), (1376.106, 661.824)]) INFO 19:07:44.268 │ tile_center: 0.935 (good match) INFO 19:07:44.277 │ 0.059s edge_lines: 0 hori, 0 vert INFO 19:07:44.279 │ Edges: homo_loca: ( 98, 116) INFO 19:07:44.285 │ center_loca: (3, 3) INFO 19:07:44.286 │ [view.center_offset] [0.99573486 0.09173561] INFO 19:07:44.287 │ Camera: A1 INFO 19:07:44.351 │ 0.064s predict: 48 INFO 19:07:44.353 │ -- -- -- -- -- -- -- -- -- INFO 19:07:44.354 │ -- -- -- -- -- Fl -- -- -- INFO 19:07:44.355 │ -- -- -- -- -- -- -- -- -- INFO 19:07:44.356 │ .. -- -- -- -- -- -- -- .. INFO 19:07:44.357 │ .. -- -- -- -- -- -- -- .. INFO 19:07:44.357 │ .. -- -- -- -- -- -- -- .. INFO 19:07:44.358 │ Fleet set to 1 INFO 19:07:44.371 │ Fleet: 1, fleet_current_index: 1 INFO 19:07:44.374 │ [Map_buff] double_line INFO 19:07:44.375 │ Skip strategy bar check. INFO 19:07:44.400 │ [HP] 98% 98% 98% 98% 98% 98% INFO 19:07:44.402 │ Ensure edge in sight. INFO 19:07:44.403 │ Map swipe: (-3, -2) INFO 19:07:44.405 │ Swipe ( 491, 324) -> ( 948, 474) INFO 19:07:44.829 │ [prev.center_offset] [0.99573486 0.09173561] INFO 19:07:44.960 │ tile_center: 0.937 (good match) INFO 19:07:44.969 │ 0.056s _ edge_lines: 1 hori, 1 vert INFO 19:07:44.970 │ Edges: / homo_loca: ( 35, 66) INFO 19:07:44.973 │ center_loca: (2, 2) INFO 19:07:44.975 │ [view.center_offset] [0.44573494 0.44887854] INFO 19:07:44.993 │ Map swipe predict: None (0.016s, no match) INFO 19:07:44.995 │ Camera: -C-2 INFO 19:07:44.996 │ camera_corrected: -C-2 -> C3 INFO 19:07:44.997 │ Camera: C3 INFO 19:07:45.033 │ 0.036s predict: 34 INFO 19:07:45.034 │ -- -- -- -- 2L -- -- INFO 19:07:45.035 │ -- -- -- -- -- -- -- INFO 19:07:45.036 │ -- -- -- -- -- -- -- INFO 19:07:45.036 │ -- -- -- -- -- -- -- INFO 19:07:45.038 │ -- 2L -- -- -- -- .. INFO 19:07:45.039 │ Map swipe: (0, 0) INFO 19:07:45.040 │ Full scan start, mode=normal INFO 19:07:45.042 │ [enemy_missing] EN: 8, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:45.043 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:45.044 │ Focus to: C2 INFO 19:07:45.044 │ Map swipe: (0, -1) INFO 19:07:45.045 │ Swipe ( 802, 468) -> ( 795, 554) INFO 19:07:45.240 │ [prev.center_offset] [0.44573494 0.44887854] INFO 19:07:45.365 │ tile_center: 0.939 (good match) INFO 19:07:45.375 │ 0.055s _ edge_lines: 1 hori, 1 vert INFO 19:07:45.377 │ Edges: / homo_loca: ( 27, 58) INFO 19:07:45.381 │ center_loca: (2, 1) INFO 19:07:45.382 │ [view.center_offset] [0.50287785 0.50602131] INFO 19:07:45.393 │ Map swipe predict: None (0.010s, no match) INFO 19:07:45.395 │ Camera: C2 INFO 19:07:45.396 │ Camera: C2 INFO 19:07:45.426 │ 0.028s predict: 27 INFO 19:07:45.427 │ 3C -- -- -- 2L -- -- INFO 19:07:45.427 │ -- -- -- -- -- -- -- INFO 19:07:45.428 │ -- -- -- -- -- -- -- INFO 19:07:45.429 │ -- -- -- -- -- -- .. INFO 19:07:45.430 │ Map swipe: (0, 0) INFO 19:07:45.432 │ [enemy_missing] EN: 6, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:45.433 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:45.434 │ Focus to: C5 INFO 19:07:45.435 │ Map swipe: (0, 3) INFO 19:07:45.438 │ Swipe ( 756, 549) -> ( 756, 278) INFO 19:07:45.752 │ [prev.center_offset] [0.50287785 0.50602131] INFO 19:07:45.876 │ tile_center: 0.937 (good match) INFO 19:07:45.886 │ 0.056s edge_lines: 0 hori, 1 vert INFO 19:07:45.888 │ Edges: / homo_loca: ( 26, 52) INFO 19:07:45.892 │ center_loca: (2, 3) INFO 19:07:45.895 │ [view.center_offset] [0.51002071 0.54887845] INFO 19:07:45.909 │ Map swipe predict: None (0.014s, no match) INFO 19:07:45.911 │ Camera: C5 INFO 19:07:45.913 │ Camera: C5 INFO 19:07:45.957 │ 0.042s predict: 42 INFO 19:07:45.959 │ -- -- -- -- -- -- -- -- INFO 19:07:45.959 │ -- -- -- -- -- -- -- .. INFO 19:07:45.960 │ -- -- -- -- -- -- -- .. INFO 19:07:45.961 │ -- 2L -- -- -- -- -- .. INFO 19:07:45.962 │ -- -- -- -- -- -- -- .. INFO 19:07:45.963 │ -- -- -- -- -- -- .. .. INFO 19:07:45.964 │ Map swipe: (0, 0) INFO 19:07:45.966 │ [enemy_missing] EN: 5, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:45.967 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:45.968 │ Focus to: C7 INFO 19:07:45.969 │ Map swipe: (0, 2) INFO 19:07:45.972 │ Swipe ( 874, 365) -> ( 875, 189) INFO 19:07:46.226 │ [prev.center_offset] [0.51002071 0.54887845] INFO 19:07:46.340 │ tile_center: 0.952 (good match) INFO 19:07:46.349 │ 0.051s edge_lines: 1 hori, 1 vert INFO 19:07:46.350 │ Edges: /_ homo_loca: ( 28, 54) INFO 19:07:46.354 │ center_loca: (2, 3) INFO 19:07:46.355 │ [view.center_offset] [0.49573507 0.53459276] INFO 19:07:46.373 │ Map swipe predict: None (0.017s, no match) INFO 19:07:46.375 │ Camera: C7 INFO 19:07:46.376 │ Camera: C7 INFO 19:07:46.421 │ 0.044s predict: 42 INFO 19:07:46.422 │ -- -- -- -- -- -- -- -- INFO 19:07:46.423 │ -- 0L -- -- -- -- -- .. INFO 19:07:46.424 │ -- -- -- -- -- -- -- .. INFO 19:07:46.425 │ -- -- -- -- -- -- -- .. INFO 19:07:46.426 │ -- -- -- -- 3L -- -- .. INFO 19:07:46.426 │ -- 2L -- -- -- -- .. .. INFO 19:07:46.427 │ Map swipe: (0, 0) INFO 19:07:46.429 │ [enemy_missing] EN: 3, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:46.430 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:46.432 │ Focus to: F7 INFO 19:07:46.433 │ Map swipe: (3, 0) INFO 19:07:46.437 │ Swipe ( 831, 321) -> ( 445, 324) INFO 19:07:46.810 │ [prev.center_offset] [0.49573507 0.53459276] INFO 19:07:46.926 │ tile_center: 0.937 (good match) INFO 19:07:46.935 │ 0.051s edge_lines: 1 hori, 0 vert INFO 19:07:46.937 │ Edges: _ homo_loca: ( 27, 57) INFO 19:07:46.941 │ grids_offset: (1, 0) INFO 19:07:46.943 │ center_loca: (3, 3) INFO 19:07:46.944 │ [view.center_offset] [0.50287776 0.51316433] INFO 19:07:46.962 │ Map swipe predict: None (0.016s, no match) INFO 19:07:46.962 │ Camera: F7 INFO 19:07:46.963 │ Camera: F7 INFO 19:07:47.014 │ 0.048s predict: 48 INFO 19:07:47.015 │ -- -- -- -- -- -- -- -- -- INFO 19:07:47.016 │ -- -- -- -- -- -- -- -- .. INFO 19:07:47.017 │ -- -- -- -- -- -- -- -- .. INFO 19:07:47.018 │ -- -- -- -- -- -- -- -- .. INFO 19:07:47.019 │ -- -- 3L -- -- -- -- 3E .. INFO 19:07:47.019 │ -- -- -- -- -- -- -- .. .. INFO 19:07:47.020 │ Map swipe: (0, 0) INFO 19:07:47.021 │ [enemy_missing] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:47.022 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:47.023 │ Focus to: F5 INFO 19:07:47.024 │ Map swipe: (0, -2) INFO 19:07:47.026 │ Swipe ( 494, 193) -> ( 494, 375) INFO 19:07:47.290 │ [prev.center_offset] [0.50287776 0.51316433] INFO 19:07:47.410 │ tile_center: 0.937 (good match) INFO 19:07:47.420 │ 0.054s edge_lines: 0 hori, 0 vert INFO 19:07:47.421 │ Edges: homo_loca: ( 28, 66) INFO 19:07:47.426 │ grids_offset: (1, 0) INFO 19:07:47.427 │ center_loca: (3, 3) INFO 19:07:47.428 │ [view.center_offset] [0.49573475 0.44887842] INFO 19:07:47.448 │ Map swipe predict: None (0.019s, no match) INFO 19:07:47.449 │ Camera: F5 INFO 19:07:47.450 │ Camera: F5 INFO 19:07:47.501 │ 0.050s predict: 48 INFO 19:07:47.502 │ -- -- -- -- -- -- -- -- -- INFO 19:07:47.502 │ -- -- -- -- -- -- -- -- .. INFO 19:07:47.503 │ -- -- -- -- -- -- -- -- .. INFO 19:07:47.504 │ -- -- -- -- -- -- -- -- .. INFO 19:07:47.505 │ -- -- -- -- -- -- -- -- .. INFO 19:07:47.506 │ -- -- -- -- -- -- -- .. .. INFO 19:07:47.507 │ Map swipe: (0, 0) INFO 19:07:47.509 │ [enemy_missing] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:47.510 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:47.511 │ Focus to: H5 INFO 19:07:47.512 │ Map swipe: (2, 0) INFO 19:07:47.514 │ Swipe ( 524, 360) -> ( 266, 355) INFO 19:07:47.817 │ [prev.center_offset] [0.49573475 0.44887842] INFO 19:07:47.938 │ tile_center: 0.952 (good match) INFO 19:07:47.947 │ 0.051s edge_lines: 0 hori, 1 vert INFO 19:07:47.948 │ Edges: \ homo_loca: ( 21, 58) INFO 19:07:47.953 │ grids_offset: (1, 0) INFO 19:07:47.955 │ center_loca: (3, 3) INFO 19:07:47.956 │ [view.center_offset] [0.54573487 0.50602131] INFO 19:07:47.974 │ Map swipe predict: None (0.016s, no match) INFO 19:07:47.975 │ Camera: H5 INFO 19:07:47.976 │ Camera: H5 INFO 19:07:48.022 │ 0.045s predict: 42 INFO 19:07:48.023 │ -- -- -- -- -- -- -- INFO 19:07:48.024 │ -- -- -- -- -- -- -- INFO 19:07:48.025 │ -- -- -- -- -- -- -- INFO 19:07:48.026 │ -- -- -- -- -- -- -- INFO 19:07:48.027 │ -- -- -- -- -- -- 2L INFO 19:07:48.027 │ -- -- -- -- -- -- -- INFO 19:07:48.028 │ Map swipe: (0, 0) INFO 19:07:48.030 │ [enemy_missing] EN: 1, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:48.031 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:48.032 │ Focus to: H7 INFO 19:07:48.033 │ Map swipe: (0, 2) INFO 19:07:48.035 │ Swipe ( 628, 464) -> ( 634, 283) INFO 19:07:48.289 │ [prev.center_offset] [0.54573487 0.50602131] INFO 19:07:48.412 │ tile_center: 0.955 (good match) INFO 19:07:48.421 │ 0.054s edge_lines: 1 hori, 1 vert INFO 19:07:48.422 │ Edges: _\ homo_loca: ( 26, 65) INFO 19:07:48.427 │ grids_offset: (1, 0) INFO 19:07:48.428 │ center_loca: (3, 3) INFO 19:07:48.429 │ [view.center_offset] [0.51002067 0.4560211 ] INFO 19:07:48.447 │ Map swipe predict: None (0.016s, no match) INFO 19:07:48.448 │ Camera: H7 INFO 19:07:48.448 │ Camera: H7 INFO 19:07:48.492 │ 0.043s predict: 42 INFO 19:07:48.493 │ -- -- -- -- -- -- -- INFO 19:07:48.494 │ -- -- -- -- -- -- -- INFO 19:07:48.495 │ -- -- -- -- -- -- 2L INFO 19:07:48.496 │ -- -- -- -- -- -- -- INFO 19:07:48.498 │ -- -- -- -- -- 3L -- INFO 19:07:48.499 │ -- -- -- -- -- -- 3C INFO 19:07:48.500 │ Map swipe: (0, 0) INFO 19:07:48.501 │ [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:48.503 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:48.504 │ Continue scanning. INFO 19:07:48.505 │ Focus to: H2 INFO 19:07:48.506 │ Map swipe: (0, -3) INFO 19:07:48.508 │ Swipe ( 608, 289) -> ( 609, 558) INFO 19:07:48.823 │ [prev.center_offset] [0.51002067 0.4560211 ] INFO 19:07:48.975 │ tile_center: 0.942 (good match) INFO 19:07:48.988 │ 0.061s edge_lines: 0 hori, 1 vert INFO 19:07:48.989 │ Edges: \ homo_loca: ( 28, 67) INFO 19:07:48.994 │ grids_offset: (1, 0) INFO 19:07:48.996 │ center_loca: (3, 3) INFO 19:07:48.997 │ [view.center_offset] [0.49573495 0.4417354 ] INFO 19:07:49.018 │ Map swipe predict: None (0.019s, no match) INFO 19:07:49.020 │ Camera: H4 INFO 19:07:49.021 │ Camera: H4 INFO 19:07:49.071 │ 0.050s predict: 42 INFO 19:07:49.072 │ -- -- -- -- -- -- -- INFO 19:07:49.073 │ -- -- -- -- -- -- -- INFO 19:07:49.074 │ -- -- -- Fl -- -- -- INFO 19:07:49.075 │ -- -- -- -- -- -- -- INFO 19:07:49.076 │ -- -- -- -- -- -- -- INFO 19:07:49.077 │ -- -- -- -- -- -- 2L INFO 19:07:49.078 │ Map swipe: (0, -2) INFO 19:07:49.080 │ Swipe ( 771, 201) -> ( 770, 378) INFO 19:07:49.334 │ [prev.center_offset] [0.49573495 0.4417354 ] INFO 19:07:49.464 │ tile_center: 0.952 (good match) INFO 19:07:49.478 │ 0.060s _ edge_lines: 1 hori, 1 vert INFO 19:07:49.479 │ Edges: \ homo_loca: ( 27, 70) INFO 19:07:49.484 │ grids_offset: (1, 0) INFO 19:07:49.486 │ center_loca: (3, 1) INFO 19:07:49.488 │ [view.center_offset] [0.50287769 0.42030703] INFO 19:07:49.515 │ Map swipe predict: None (0.025s, no match) INFO 19:07:49.522 │ Camera: H2 INFO 19:07:49.524 │ Camera: H2 INFO 19:07:49.581 │ 0.057s predict: 28 INFO 19:07:49.583 │ 2L -- -- -- -- -- -- INFO 19:07:49.584 │ -- -- -- -- -- -- -- INFO 19:07:49.586 │ -- -- -- Fl FL -- -- INFO 19:07:49.587 │ -- -- -- -- -- -- -- INFO 19:07:49.589 │ Map swipe: (0, 0) INFO 19:07:49.592 │ [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:49.594 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:49.595 │ All spawn found, Early stopped. INFO 19:07:49.599 │ [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:49.601 │ [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 INFO 19:07:49.602 │ A B C D E F G H I J K INFO 19:07:49.605 │ 1 3C -- -- -- 2L -- -- ++ ++ -- -- INFO 19:07:49.606 │ 2 -- -- -- -- -- -- -- ++ ++ -- -- INFO 19:07:49.608 │ 3 ++ -- -- -- -- -- -- Fl -- -- -- INFO 19:07:49.609 │ 4 ++ -- -- ++ ++ -- -- -- -- -- -- INFO 19:07:49.610 │ 5 -- 2L -- -- ++ -- -- -- -- -- -- INFO 19:07:49.612 │ 6 -- -- -- -- -- -- -- ++ -- -- 2L INFO 19:07:49.613 │ 7 -- -- -- -- -- -- -- -- -- -- ++ INFO 19:07:49.615 │ 8 -- -- ++ -- 3L -- -- -- -- 3L -- INFO 19:07:49.616 │ 9 -- 2L -- -- -- -- ++ ++ ++ -- 3C INFO 19:07:49.618 │ Predict fleet_2 to be H3 INFO 19:07:49.619 │ <<< FIND CURRENT FLEET >>> INFO 19:07:49.621 │ Fleets: [H3] INFO 19:07:49.623 │ Fleet_2 not detected. INFO 19:07:49.625 │ Predict fleet to be spawn point INFO 19:07:49.627 │ [Fleet_1: I3] Fleet_2: H3 INFO 19:07:49.636 │ A B C D E F G H I J K INFO 19:07:49.638 │ 1 55 54 44 43 33 32 22 9999 9999 5 4 INFO 19:07:49.639 │ 2 63 62 52 42 32 22 21 9999 9999 11 3 INFO 19:07:49.641 │ 3 9999 61 51 41 31 21 11 10 0 1 2 INFO 19:07:49.643 │ 4 9999 62 61 9999 9999 31 21 20 10 2 12 INFO 19:07:49.644 │ 5 68 58 57 65 9999 32 31 30 20 12 13 INFO 19:07:49.646 │ 6 58 57 56 55 45 42 41 9999 21 22 14 INFO 19:07:49.647 │ 7 59 65 55 45 35 34 33 23 22 32 9999 INFO 19:07:49.649 │ 8 69 75 9999 48 36 35 25 24 23 24 9999 INFO 19:07:49.651 │ 9 70 49 48 38 37 36 9999 9999 9999 9999 9999 ──────────────────────────────────── BATTLE_0 ───────────────────────────────────── INFO 19:07:49.653 │ BATTLE_0 INFO 19:07:49.654 │ Using function: battle_0 INFO 19:07:49.656 │ location: J8, target: K8 INFO 19:07:49.657 │ Strategy open INFO 19:07:49.673 │ Click (1251, 447) @ STRATEGY_OPEN INFO 19:07:50.125 │ Mob move enter INFO 19:07:50.141 │ Click (1223, 475) @ MOB_MOVE_ENTER INFO 19:08:50.381 │ Function calls: <string> L1 <module> spawn.py L105 spawn_main() spawn.py L118 _main() process.py L297 _bootstrap() process.py L99 run() process_manager.py L152 run_process() alas.py L536 loop() alas.py L69 run() alas.py L349 main2() run.py L387 run() campaign_base.py L141 run() campaign_base.py L100 execute_a_battle() campaign_15_4.py L81 battle_function() decorator.py L70 wrapper() campaign_base.py L90 battle_function() campaign_15_4.py L95 battle_0() campaign_15_base.py L212 mob_move() strategy.py L237 strategy_mob_move_enter() device.py L161 screenshot() device.py L219 stuck_record_check() device.py L40 show_function_call() WARNING 19:08:50.385 │ Wait too long WARNING 19:08:50.386 │ Waiting for {'MOB_MOVE_CANCEL', 'MOB_MOVE_ENTER'} INFO 19:08:50.467 │ [Package_name] com.hkmanjuu.azurlane.gp ERROR 19:08:50.469 │ GameStuckError: Wait too long WARNING 19:08:50.471 │ Saving error: ./log/error/1719227330471 WARNING 19:08:50.646 │ Game stuck, com.hkmanjuu.azurlane.gp will be restarted in 10 seconds WARNING 19:08:50.646 │ If you are playing by hand, please stop Alas INFO 19:08:50.648 │ Task call: Restart INFO 19:08:50.661 │ Bind task ['General', 'Alas', 'Main2'] INFO 19:08:50.663 │ Save config ./config\alas.json, Restart.Scheduler.NextRun=datetime.datetime(2024, 6, 24, 19, 8, 50), Restart.Scheduler.Enable=True INFO 19:09:00.681 │ Scheduler: End task `Main2` INFO 19:09:00.683 │ [Server] tw INFO 19:09:00.699 │ Bind task ['General', 'Alas'] INFO 19:09:00.702 │ Pending tasks: ['Restart', 'Main2'] INFO 19:09:00.703 │ [Task] Restart (Enable, 2024-06-24 19:08:50) INFO 19:09:00.705 │ Bind task ['General', 'Alas', 'Restart'] INFO 19:09:00.714 │ Scheduler: Start task `Restart` ═══════════════════════════════════════════════════════════════════════════════════ RESTART ═══════════════════════════════════════════════════════════════════════════════════ INFO 19:09:00.865 │ <<< APP RESTART >>> INFO 19:09:00.867 │ App stop: com.hkmanjuu.azurlane.gp INFO 19:09:01.630 │ App start: com.hkmanjuu.azurlane.gp INFO 19:09:02.560 │ <<< APP LOGIN >>> INFO 19:09:02.795 │ [Device Orientation] 1 (HOME key on the right)
系統在這個畫面卡住
當前的配置
台服没有handler/MOB_MOVE_CANCEL.png这个asset,需要更新
在提问之前...
描述你的问题
15章尋敵後嘗試驅逐敵方時卡住
如何复现
用”主綫圖“功能進入15章
预期行为
敵方船從J8移動到K8
相关 Logs
截图
系統在這個畫面卡住
还有别的吗?
當前的配置