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Lokathor
/
fermium
An easy to build and use set of SDL2 bindings.
https://docs.rs/fermium
60
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sdl.create_surface_from takes in a static-sized array instead of a Vec
#95
andylovescode
closed
3 months ago
2
Added no_std_rendering example.
#94
sgeos
closed
12 months ago
0
Fix build failures when vulkan feature is disabled
#93
17cupsofcoffee
closed
1 year ago
1
unstable library feature `core_ffi_c`
#92
Des-Nerger
closed
1 year ago
1
make vulkan feature off by default
#91
Lokathor
closed
1 year ago
0
update to SDL2-2.24.1, move to new build system
#90
Lokathor
closed
1 year ago
2
Correct typos in Cargo.toml
#89
felixonmars
closed
2 years ago
0
Fix Apple Silicon builds
#88
Chris--B
closed
2 years ago
8
Update SDL version
#87
Wormss9
closed
2 years ago
2
Build failing on Ubuntu 22
#86
Wormss9
closed
2 years ago
3
Build Crashes on PopOS
#85
BlidDev
opened
2 years ago
1
add functions from for SDL_metal.h
#84
Lokathor
opened
2 years ago
0
2.0.18 support
#83
Lokathor
opened
2 years ago
0
The fields of SDL_ControllerTouchpadEvent aren't public
#82
Lokathor
closed
1 year ago
1
SDL_DropEvent docs are backward
#81
Lokathor
closed
1 year ago
0
SDL_DisplayEvent.data1 should be of type SDL_DisplayOrientation
#80
Lokathor
closed
1 year ago
1
No `SDL_GetError();` (I think?)
#79
Hugo4IT
closed
3 years ago
1
Controller example
#78
Lokathor
closed
3 years ago
1
The `SDL_PIXELFORMAT_RGBA32` constant is set to the wrong value.
#77
NightShade256
closed
3 years ago
1
Several changes (was planning on being a long lived branch)
#76
thomcc
opened
3 years ago
0
fix SDLK_ESCAPE having an incorrect value re #74
#75
wbogocki
closed
3 years ago
0
SDLK_ESCAPE has incorrect value
#74
wbogocki
closed
3 years ago
7
SDL_Keysym fields are private
#73
wbogocki
closed
3 years ago
3
The VkInstance and VkSurfaceKHR types are incompatible with actual vulkan crate usage.
#72
Lokathor
closed
3 years ago
0
Build Ability: optionally use a system-installed version of SDL2
#71
Lokathor
closed
1 year ago
1
Build Ability: build dir cache
#70
Lokathor
opened
3 years ago
0
lunabunn wanted more stuff
#69
Lokathor
closed
3 years ago
0
fermium binary that writes out the dll
#68
Lokathor
closed
3 years ago
0
SDL_Init should doc the desired return value.
#67
Lokathor
closed
3 years ago
0
we need a prelude for easy "grab everything"
#66
Lokathor
closed
3 years ago
1
SDL_GLContext needs an is_null method.
#65
Lokathor
closed
3 years ago
0
SDL_CreateWindow should accept an SDL_WindowFlags value, not u32
#64
Lokathor
closed
1 year ago
1
Switch to sdl 2.0.14
#63
Lokathor
closed
3 years ago
0
c_types aren't in the crate's prelude
#62
Lokathor
closed
3 years ago
0
docs links
#61
Lokathor
closed
3 years ago
0
init/quit
#60
Lokathor
closed
3 years ago
0
raw-window-handle
#59
Lokathor
closed
3 years ago
1
fix the memset thing
#58
Lokathor
closed
3 years ago
0
Better Explain Versioning Reasoning In Readme
#57
Lokathor
closed
3 years ago
0
Can't dynamic_link with VS2019
#56
Lokathor
closed
3 years ago
2
Do It By Hand.
#55
Lokathor
closed
3 years ago
0
Add ARM builds to CI
#54
Lokathor
closed
4 years ago
0
Update to 2.0.14
#53
Lokathor
closed
4 years ago
0
Create rust.yml
#52
Lokathor
closed
4 years ago
0
Utilize the bindgen `size_t-is-usize` flag
#51
Lokathor
closed
4 years ago
0
Convert fully to SDL2 version 2.0.12
#50
Lokathor
closed
4 years ago
2
mouse button consts aren't properly defined:
#49
Lokathor
closed
4 years ago
0
Remove direct winapi dependency
#48
Lokathor
closed
4 years ago
0
Make `c_void` *always* be the one from core::ffi
#47
Lokathor
closed
4 years ago
0
Allow a bundled build on any target
#46
Lokathor
closed
4 years ago
1
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