LordTylus / SE-Torch-Plugin-ALE-ShipFixer

https://torchapi.com/plugins/item/894d12eb-68e1-4eaa-b8c2-263f004629d7
Apache License 2.0
3 stars 4 forks source link

Introduction

Every now and then Grids on the server seem to be bugged. So that they wont move any more, cannot be stopped, rotated or accelerated.

This Plugin tries to deal with the situationand offer the Players to fix it themselves without the need of having an Administrator or Moderator involved

Commands

How it works

When the ship is cut and pasted it can potentially fail if at the very same moment something is blocking the space. So its advised to take a Blueprint first.

PCU Authorship, Block limits and Ownerships will not be affected. After the ship is pasted back in it should behave like before.

Executing via Console

The console can only run !fixshipmod <shipname>. All the others require the server to either have a character that looks at something or ownership which it cannot have.

Configuration

The cooldowns of the commands can be configured.

Default for fixship is 15 Minutes. Default for Confirmation of said command is 30 Seconds. You can find the configuration File in your Instance folder after first launch. Its called ShipFixer.cfg

<CooldownInSeconds>900</CooldownInSeconds> <ConfirmationInSeconds>30</ConfirmationInSeconds>

Github

https://github.com/LordTylus/SE-Torch-Plugin-ALE-ShipFixer