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Lorenzo-St
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HyjakProject
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Checkpoint & Wave Placement
#214
dhedner
opened
1 week ago
0
Tutorial Text Boxes
#213
dhedner
opened
1 week ago
0
Set Player to Face Toward Current Target
#212
dhedner
opened
1 week ago
0
Set Enemy Target to Last Hit
#211
dhedner
closed
4 days ago
0
Enemy Rig (Wimpy)
#210
dhedner
closed
4 days ago
0
Enemy Rig (Heavy)
#209
dhedner
opened
1 week ago
0
Enemy Mesh (Heavy)
#208
dhedner
closed
4 days ago
0
Dual Sword 4th Attack (heavy)
#207
dhedner
closed
4 days ago
0
Dual Sword 3rd Attack (light)
#206
dhedner
closed
4 days ago
0
Color Concept Art
#205
dhedner
opened
1 week ago
0
Enemy Health Bars
#204
dhedner
closed
4 days ago
0
Bo Staff 4th Attack (heavy)
#203
dhedner
closed
4 days ago
0
Bo Staff 3rd Attack (light)
#202
dhedner
closed
4 days ago
0
player health not capped at 100
#201
Lorenzo-St
closed
4 days ago
1
Enemies can still be hit after death
#200
Lorenzo-St
closed
4 days ago
1
Sparkcharge damage Adjustments
#199
Lorenzo-St
closed
4 days ago
0
VO Dialogue Script (M3)
#198
dhedner
opened
2 weeks ago
0
Spring Semester Design Plan (M3)
#197
dhedner
opened
2 weeks ago
0
User Research Report (M3)
#196
dhedner
opened
2 weeks ago
0
Game Treatment (M3)
#195
dhedner
opened
2 weeks ago
0
Quality Assurance Checklist (M3)
#194
dhedner
opened
2 weeks ago
0
Third Party Asset List (M3)
#193
dhedner
opened
2 weeks ago
0
Build Instructions (M3)
#192
dhedner
opened
2 weeks ago
0
Prototype Installer (M3)
#191
dhedner
opened
2 weeks ago
0
Build Notes (M3)
#190
dhedner
opened
2 weeks ago
0
Enemy Target Priority System
#189
dhedner
closed
4 days ago
0
Weapon Swap & Perfect Dash Window Tuning
#188
dhedner
closed
4 days ago
0
Tutorialization Rework
#187
dhedner
opened
2 weeks ago
0
Comprehensive Color Palette
#186
dhedner
opened
2 weeks ago
0
Glaive Damage Tuning
#185
dhedner
opened
2 weeks ago
0
Level Prop Placement
#184
dhedner
opened
2 weeks ago
0
UI Wireframes
#183
dhedner
opened
2 weeks ago
0
Dash HUD Hook-up
#182
dhedner
closed
4 days ago
0
Weapon Swap UX Overhaul
#181
dhedner
closed
4 days ago
0
Spark Charge VFX on Player
#180
dhedner
closed
1 week ago
0
Damage Indication Numbers
#179
dhedner
closed
4 days ago
0
Player Gradient Movement (run -> sprint)
#178
dhedner
closed
1 week ago
0
Player Model Details & Cleanup
#177
dhedner
opened
2 weeks ago
0
Bo Staff Attack Animation
#176
dhedner
opened
2 weeks ago
0
Player Attack Animation Integration
#175
dhedner
closed
4 days ago
0
Player Movement Animation Integration
#174
dhedner
closed
4 days ago
0
Player Model Integration
#173
dhedner
closed
4 days ago
0
Dual Sword Damage Tuning
#172
dhedner
opened
2 weeks ago
0
Enemy "Back Off" Behavior
#171
dhedner
closed
4 days ago
0
Wave Balancing
#170
dhedner
opened
2 weeks ago
0
Editable Wave Behavior
#169
dhedner
closed
1 week ago
0
Enemy Lock-on UI Indicator
#168
dhedner
closed
4 days ago
0
Enemy Mesh (Wimpy)
#167
dhedner
closed
4 days ago
0
Player Model and animation implementation
#166
GenyaLiker02
opened
2 weeks ago
0
Strength and Weaknessses
#165
Lorenzo-St
closed
2 weeks ago
1
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