This is a Vue component for the Lottie Web Player. This library is a vue wrapper around the LottieFiles Lottie Web Player
npm install --save @lottiefiles/vue-lottie-player
import LottieVuePlayer from "@lottiefiles/vue-lottie-player";
Vue.use(LottieVuePlayer);
npm install --save @lottiefiles/vue-lottie-player
Create a folder called 'plugins' at the root of your project
Create a file named 'lottie-vue-player.client.js' inside the 'plugins' directory
Inside this file put :
import Vue from 'vue';
import LottieVuePlayer from "@lottiefiles/vue-lottie-player";
Vue.use(LottieVuePlayer);
plugins: [
"~/plugins/lottie-vue-player.client.js"
]
Clone repo
run yarn install
Add the element lottie-vue-player
and set the src
prop to a URL pointing to a valid Lottie JSON. Full example of an App.vue file is shown below.
<template>
<div id="app">
<lottie-vue-player :src="https://github.com/LottieFiles/lottie-vue/raw/master/`https://assets10.lottiefiles.com/packages/lf20_tzjfwgud.json`"
:theme="options.theme"
:player-size="options.playerSize"
:player-controls="true"
style="width: 100%; height:400px">
</lottie-vue-player>
</div>
</template>
<script>
export default {
name: 'App',
data() {
return {
options: {
minimizable: false,
playerSize: "standard",
backgroundColor: '#fff',
backgroundStyle: 'color',
theme: {
controlsView: "standard",
active: "light",
light: {
color: '#3D4852',
backgroundColor: '#fff',
opacity: '0.7',
},
dark: {
color: '#fff',
backgroundColor: '#202020',
opacity: '0.7',
}
}
}
}
}
}
</script>
Prop | Description | Type | Default | |
---|---|---|---|---|
autoplay |
Autoplay animation on load. | boolean |
false |
|
backgroundColor |
Background color. | string |
undefined |
|
playerControls |
Show controls. | boolean |
false |
|
showColorPicker |
Show color picker | boolean |
false |
|
playerSize |
Player set size (hide, minimal, standard) | string |
standard |
|
loop |
Whether to loop animation. | boolean |
false |
|
speed |
Animation speed. | number |
1 |
|
style |
The style for the container. | object |
undefined |
|
src (required) |
Bodymovin JSON data or URL to JSON. | object |
string |
undefined |
togglePlayPause() => void
Toggle animation play pause.
Type: void
toggleFullscreen() => void
Toggle full screen player.
Type: void
toggleLoop() => void
Toggle animation loop.
Type: void
setPlayerSpeed(speed?: number) => void
Sets animation play speed.
Name | Type | Description |
---|---|---|
value |
number |
Playback speed. |
Type: void
stop() => void
Stops animation play.
Type: void
setBackgroundColor(color: string) => void
set background color.
Type: void
We use changesets to maintain a changelog for this repository. When making any change to the codebase that impacts functionality or performance we require a changeset to be present.
To add a changeset run:
yarn run changeset
And select the type of version bump you'd like (major, minor, path).
You can document the change in detail and format it properly using Markdown by opening the ".md" file that the "yarn changeset" command created in the ".changeset" folder. Open the file, it should look something like this:
---
"@lottiefiles/pkg1": minor
"@lottiefiles/pkg2": major
---
This is where you document your **changes** using Markdown.
- You can write
- However you'd like
- In as much detail as you'd like
Aim to provide enough details so that team mates and future you can understand the changes and the context of the change.
You can commit your changes and the changeset to your branch and then create a pull request on the develop branch.
MIT License © LottieFiles.com