LuigiGiaccari / Surface-Reconstruction-Toolbox

Offers several algorithms to triangulate 3d scattered points
GNU General Public License v3.0
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Surface-Reconstruction-Toolbox

Download latest released binaries: https://github.com/LuigiGiaccari/Surface-Reconstruction-Toolbox/releases/latest

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Introduction

This tool was mainly coded during my master thesis. It offers several algorithms to triangulate 3d scattered points for 3d scanning applications. After finding it again on a old hard disk I thought that github could give it a fresh restart. During the thesis, in collaboration with Luca Di angelo and Paolo Di Stefano 3 papers were published

Description

The toolbox features at the moment 4 main algorithms:

Tools are designed to be used both interactively and from command prompt:

All tools uses the -in and -out switch for I/O. The Ball Pivoting also asks for the ball radius.

Input/Output

Input file formats

Output File

Acknowledgements

Many thanks to:

Contacts

For bugs, suggestions, questions refer to: giaccariluigi@msn.com Feel free to open issues or pull requests.

Development

Build

Astyle formatting ./Astyle.exe --options=astyle_options.txt ./.cpp ./.h ./*.c