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Lux-AI-Challenge
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Lux-Design-S1
Home to the design and engine of the @Lux-AI-Challenge Season 1, hosted on @kaggle
https://lux-ai.org/
Apache License 2.0
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Allow users to supress certain warnings
#64
StoneT2000
opened
3 years ago
0
validateCommand needs inMap check
#63
LittleAlvinMaker
closed
3 years ago
2
Adding TypeScript kit
#62
AdityaHegde
closed
3 years ago
0
Adding TypeScript kit
#61
AdityaHegde
closed
3 years ago
0
validateCommand() function is hiding at least a few bugs
#60
LittleAlvinMaker
closed
3 years ago
2
validateCommand
#59
LittleAlvinMaker
closed
3 years ago
4
Serialized state reset dynamics
#58
StoneT2000
closed
3 years ago
0
miningOrder
#57
LittleAlvinMaker
closed
3 years ago
0
Multiple redefinition of internal lux/ files when importing a header / cpp file combo
#56
Desperationis
closed
3 years ago
6
Don't `using namespace std;` at global scope in headers
#55
lufsc
closed
3 years ago
2
Harvest order not implemented
#54
StoneT2000
closed
3 years ago
2
Proper State Serialization + Dynamics Function
#53
StoneT2000
closed
3 years ago
0
Add include guard to kits/cpp/lux/kit.hpp
#52
Desperationis
closed
3 years ago
2
v1.2.x
#51
StoneT2000
closed
3 years ago
1
Bug where wood is spawned on city tile
#50
StoneT2000
closed
3 years ago
2
Replace cell cooldown with road in src
#49
LittleAlvinMaker
closed
3 years ago
1
Update kits
#48
holypegasus
closed
3 years ago
1
Replace cell cooldown with road
#47
LittleAlvinMaker
closed
3 years ago
5
revise Python kit
#46
holypegasus
closed
3 years ago
0
change dist calculation from L2 to L1
#45
LittleAlvinMaker
closed
3 years ago
0
v1.1.2
#44
StoneT2000
closed
3 years ago
0
stateful replays
#43
StoneT2000
closed
3 years ago
0
change city to CityTile
#42
LittleAlvinMaker
closed
3 years ago
0
correct cart upkeep
#41
LittleAlvinMaker
closed
3 years ago
1
refactor agentsTerminated
#40
LittleAlvinMaker
closed
3 years ago
0
refactor transferAmount
#39
LittleAlvinMaker
closed
3 years ago
0
Move cooldown into Actionable
#38
LittleAlvinMaker
closed
3 years ago
0
Cannot ctrl-c on windows
#37
StoneT2000
opened
3 years ago
4
Update and refactor isNight()
#36
LittleAlvinMaker
closed
3 years ago
1
Change to manhattan distance as default distanceTo function
#35
StoneT2000
closed
3 years ago
2
Specs typo: Road level subtracted from cooldown based on cell unit is on vs unit ends on.
#34
StoneT2000
closed
3 years ago
1
One off errors
#33
StoneT2000
closed
3 years ago
2
Spec updates
#32
StoneT2000
closed
3 years ago
3
Fix incorrectly named variables in comment
#31
DanielVF
closed
3 years ago
1
Transferring resources is handled sequentially
#30
lpkirwin
closed
3 years ago
5
bugfix: cart has worker upkeep
#29
lpkirwin
closed
3 years ago
1
Tutorials
#28
StoneT2000
opened
3 years ago
0
Create CODE_OF_CONDUCT.md
#27
StoneT2000
closed
3 years ago
0
Investigate issue where if a bot crashes, a ton of unreadable error messages show up
#26
StoneT2000
closed
2 years ago
0
Port python bot over from kaggle envs to here.
#25
StoneT2000
closed
3 years ago
0
Create CLI tool for running competition
#24
StoneT2000
closed
3 years ago
0
Markdown docs on how to get started with each kit (and how to submit as well)
#23
StoneT2000
closed
2 years ago
0
Annotation function for all kits
#22
StoneT2000
closed
3 years ago
0
Jskit
#21
StoneT2000
closed
3 years ago
0
Kaggle engine
#20
StoneT2000
closed
3 years ago
0
Java kit
#19
StoneT2000
closed
3 years ago
0
Cpp kit
#18
StoneT2000
closed
3 years ago
0
Game Documentation / Specs
#17
StoneT2000
closed
2 years ago
0
Fix cooldown mechanics
#16
StoneT2000
closed
3 years ago
0
Game Balancing
#15
StoneT2000
closed
2 years ago
1
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