A mod that aims to bring gameplay and mechanics from God of War into Minecraft!
A system that allows players to throw their weapon / tool and have it stay where it lands.
Enchantments that allow players to recall their weapon /tool on demand. Worthy I is the basic recall functionality; Worthy II is a more loyal item that cannot be picked up by other players.
An enchantment that will cause a player / mob to be forzen in place / moved with the thrown entity. Will only be unpinned once the player dies, disconnects, or the thrower recalls their weapon. Requires Worthy Enchantment.
An enchantment that causes ice to spawn in the area surrounding a landed item. Players / mob will experience a slowed / weakness effect.
An enchantment that causes fire to spawn in the are surrounding a landed item. Players / mob will be set on fire when hit.
An enchantment that causes a lightning strike where the item lands. Causes a small explosion on impact.
Each enchantment will cause the item to have some visual effect so they are identifiable by abilities
These are major features that will be eventually added if I have time.
Each enchantment will have a corresponding secondary ability that players can trigger.
Some examples :
when secondary key is held while holding a lightning imbued weapon will cause the player to lock onto other mobs / players and when released will flash attack to each.
Holdin the secondary key on a Flame imbued item will cause a steam of fire to shoot from the player
Holding the secondary key on a Frost imbued item will cause the area to be overcome by a terrible cold.
Obviously a mod named after Brok and Sindri would have them as npcs, right?
This template is available under the CC0 license. Feel free to learn from it and incorporate it in your own projects.