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MSUTeam
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MSU
Modding Standards and Utilities for Battle Brothers
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refactor: use headings instead of bold in bug and feature templates
#402
LordMidas
opened
1 day ago
0
feat: add functions to colorize values, mults and percentages
#401
LordMidas
opened
1 day ago
0
fix: some msu exceptions in screens bb classes not throwing properly
#400
LordMidas
opened
1 day ago
0
feat: add removeValues function to array utilities
#399
LordMidas
opened
2 days ago
0
feat: add utility function for benchmarking
#398
LordMidas
opened
6 days ago
0
refactor: streamline certain load files to include entire folders
#397
LordMidas
opened
6 days ago
0
Fix serialization metadata becoming invalid
#396
LordMidas
closed
5 days ago
0
fix: vanilla bb code toggle not applying to text bolded using JS
#395
Enduriel
closed
5 days ago
0
fix: FatigueCost getting wrong base value during equipping weapon
#394
LordMidas
closed
1 week ago
0
fix: data class type mismatch during loadDataFromFlagContainer
#393
LordMidas
closed
1 week ago
0
feat: add onCombatStarted event for starting_scenario
#392
LordMidas
opened
1 week ago
0
Fix handling for ref type defparams in addEvent skills function
#391
LordMidas
closed
1 week ago
1
[REQUEST] New onOtherSkillAdded() Event for skills
#390
Darxo
opened
1 week ago
1
fix: handling for accessing skill DamageType before hookTree
#389
LordMidas
closed
1 week ago
0
feat: add functions to truncate floats to given decimal places
#388
LordMidas
closed
1 week ago
0
refactor: temporarily print full stack trace when deserialization errors
#387
Enduriel
closed
1 week ago
0
feat: add function in math utils to round to significant figures
#386
LordMidas
closed
1 week ago
1
feat: print current day to log when loading campaign
#385
LordMidas
closed
2 weeks ago
0
fix: prevent adding reserved keywords to ordered map
#384
LordMidas
closed
2 weeks ago
0
feat: auto calculate DamageType ratio in skills
#383
LordMidas
closed
1 week ago
1
[BUG] MSU version 1.30 is not recognized by game
#382
Big-Wulf-gaming
closed
2 weeks ago
8
feat: add small popup notification and expose functions for other mods to add messages
#381
TaroEld
closed
1 week ago
0
fix(vanilla): sallet and barbute using wrong variant in setPlainVariant
#380
LordMidas
closed
2 weeks ago
0
fix: being forced to have a non-vanilla ui due to font fixes
#379
Enduriel
closed
1 week ago
0
[REQUEST] put the mod requirements and conflicts into the readme
#378
Darxo
opened
4 weeks ago
2
[REQUEST] Print the current day of the campaign into the log
#377
Darxo
closed
1 day ago
1
fix: weapontype being wiped for weapons without categories
#376
LordMidas
closed
1 month ago
0
Feat port settings to persistent data
#375
LordMidas
closed
1 month ago
0
[Request] Improve [Request] and [Bug] templates
#374
Darxo
opened
1 month ago
0
[REQUEST] Allow selective unsubscribing from update notifications
#373
Darxo
opened
1 month ago
0
feat: onSpawnEntity event
#372
LordMidas
opened
1 month ago
0
fix: table and class cases in deepEquals
#371
LordMidas
closed
1 month ago
0
fix(vanilla): not calling onLeave on settlement when using port travel
#370
Enduriel
closed
1 month ago
0
fix: handling for adding/removing weapontype during hooks
#369
Enduriel
closed
1 month ago
0
refactor: add back VanillaID due to legends using it
#368
Enduriel
closed
1 month ago
0
feat: add deepEquals function
#367
Enduriel
closed
1 month ago
0
refactor: move classes from Serialization.Class to Class
#366
Enduriel
closed
1 month ago
0
refactor: change getFiles to return an array of filenames
#365
Enduriel
closed
1 month ago
0
[REQUEST] Native cooldown support for active skills
#364
Darxo
opened
1 month ago
1
fix: tostring not returning the string it creates
#363
Enduriel
closed
1 month ago
0
[BUG] tostring() in setting_page.nut not returning a string
#362
OberKnirps
closed
2 weeks ago
1
[BUG] Accessing an ordered map doesn't work as intended when a key accidentally mirrors a function name of ordered map
#361
OberKnirps
closed
1 day ago
5
feat: add deepClone function
#360
Enduriel
closed
1 month ago
1
fix: costs preview not calling the original early enough
#359
LordMidas
closed
1 month ago
1
feat: add round function in math utilities to round to nearest multiple
#358
LordMidas
closed
1 week ago
3
revert: "feat: add getItemsByFunction and getItemsByFunctionAtSlot (#323)"
#357
LordMidas
closed
2 months ago
0
Refactor tile getNeighbor functions
#356
LordMidas
closed
2 months ago
0
fix: potentially pushing a skill multiple times for scheduled changes
#355
LordMidas
closed
1 month ago
0
Affordability preview improved 2
#354
LordMidas
opened
2 months ago
0
Feat set class
#353
LordMidas
opened
2 months ago
0
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