issues
search
MahjongRepository
/
tenhou-python-bot
Bot for tenhou.net riichi mahjong server written in Python
MIT License
200
stars
52
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Tenhou Support Receives Bot Complaints
#169
tsuno00
opened
1 year ago
3
Bump requests from 2.26.0 to 2.31.0 in /requirements
#168
dependabot[bot]
opened
1 year ago
0
Build pluggable AI
#167
Nitasurin
closed
1 year ago
2
Bump sentry-sdk from 1.4.3 to 1.14.0 in /requirements
#166
dependabot[bot]
opened
1 year ago
0
[Question/Need help] How to watch a game based on python-socket communication with tenhou.net
#165
ZJChe
closed
1 year ago
7
[Question] Why and when socket connections was automatically?
#164
nara-ryoya
closed
1 year ago
2
Open hand improvements
#163
Nihisil
opened
2 years ago
0
Riichi improvements
#162
Nihisil
closed
2 years ago
0
Open hand for tempai in oorasu when cost is enough to win
#161
bogachev-pa
closed
3 years ago
0
Crash [Live dora tiles can't be less than 0]
#160
Nihisil
opened
3 years ago
1
TypeError: can't pickle _thread.RLock objects
#159
Jifaaa
closed
3 years ago
2
riichi logic refactoring
#158
bogachev-pa
closed
3 years ago
0
Add system tests
#157
Nihisil
closed
3 years ago
0
Allow same-shanten chi to get yaku
#156
bogachev-pa
closed
3 years ago
0
Refactor estimate_hand_value_or_get_from_cache
#155
Nihisil
closed
3 years ago
0
hand builder doesn't account for open sets when calculating shanten
#154
bogachev-pa
closed
3 years ago
0
Bot doesn't open honitsu hand believing it's atodzuke yakuhai
#153
bogachev-pa
closed
2 years ago
0
Don't calculate double yakumans
#152
Nihisil
closed
3 years ago
0
Daburi is not chiho
#151
Nihisil
closed
3 years ago
0
Generate seeds before the game
#150
Nihisil
closed
3 years ago
1
Strange random
#149
Nihisil
closed
3 years ago
0
Crash
#148
Nihisil
closed
3 years ago
1
Crash
#147
Nihisil
closed
3 years ago
1
Crash
#146
Nihisil
closed
3 years ago
0
Crash
#145
Nihisil
closed
3 years ago
0
Add pypy support
#144
Nihisil
closed
3 years ago
0
Mark as danger opened double east wind
#143
Nihisil
closed
3 years ago
0
Detect possible atodzuke yakuhai
#142
Nihisil
closed
3 years ago
0
Allow to call mangan+ hands without strategy
#141
Nihisil
closed
3 years ago
0
Add code to run bots game locally
#140
Nihisil
closed
3 years ago
0
Increase honors tiles danger for honitsu
#139
Nihisil
closed
3 years ago
1
Add toi toi threat
#138
Nihisil
closed
3 years ago
0
Add chinitsu threat
#137
Nihisil
closed
3 years ago
0
Improve honitsu detection
#136
Nihisil
closed
3 years ago
1
Return back late round threat
#135
Nihisil
closed
3 years ago
1
Impove fold against multiple threats
#134
Nihisil
closed
3 years ago
0
Strange discard
#133
Nihisil
closed
3 years ago
0
Refactor choose_tile_to_discard() method
#132
Nihisil
closed
3 years ago
0
Discard safe tile if you have multiple tiles with same effectiveness
#131
Nihisil
closed
3 years ago
0
Bad Meld
#130
Nihisil
closed
3 years ago
0
Bad meld
#129
Nihisil
closed
3 years ago
1
Very slow desicion
#128
Nihisil
closed
3 years ago
5
Crashed after kan
#127
Nihisil
closed
3 years ago
0
Incorrect calculation of remaining tiles
#126
Nihisil
closed
3 years ago
0
Fix reconnection to the game
#125
Nihisil
closed
3 years ago
1
Defence logic rework and various project improvements
#124
Nihisil
closed
3 years ago
0
Open hand issue
#123
Nihisil
closed
3 years ago
1
Wrong detected active yaku
#122
Nihisil
closed
3 years ago
0
Not optimal discard?
#121
Nihisil
closed
3 years ago
2
Don't open hand when we are defending
#120
Nihisil
closed
3 years ago
0
Next