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Maksasj
/
bebone
☠️ game development framework/engine aimed for flexible and highly customizable game development
MIT License
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View matrix fix
#184
Soskar1
closed
2 hours ago
0
OpenGL render graph implementation
#183
Maksasj
opened
1 day ago
0
enable vulkan present viewport flipping
#182
Maksasj
opened
2 days ago
0
Rewrite Vulkan GFX part, less smart pointer usage
#181
Maksasj
opened
3 days ago
0
Removed unnecessary defines
#180
Soskar1
closed
2 days ago
0
Rewrote Vectors, Matrices
#179
Soskar1
closed
2 days ago
0
Multidraw or Vulkan and OpenGL
#178
Maksasj
opened
4 days ago
0
Material property and layout
#177
Maksasj
opened
5 days ago
0
investigate is HLSL could be alternative to GLSL
#176
Maksasj
opened
6 days ago
0
Rewrite descriptor set system
#175
Maksasj
opened
1 week ago
0
MTL loading
#174
Maksasj
opened
1 week ago
0
Is IRenderPass specification class needed ?
#173
Maksasj
opened
1 week ago
0
IRenderTarget renderer class
#172
Maksasj
opened
1 week ago
0
complete OBJ and MTL loading
#171
Maksasj
opened
1 week ago
0
add functionality for multiple vertex types
#170
Maksasj
closed
1 week ago
0
glTF model loading
#169
Maksasj
opened
1 week ago
0
Write unit tests for vectors
#168
Soskar1
closed
2 days ago
0
Added google-test submodule
#167
Soskar1
closed
1 week ago
4
Vulkan Memory Allocator VMA
#166
Maksasj
opened
1 week ago
0
Shader Storage Buffer Object OpenGL/Vulkan
#165
Maksasj
opened
1 week ago
0
Rewrite Vulkan bindless uniform buffers
#164
Maksasj
opened
1 week ago
0
ICamera class and Camera class hierarchy
#163
Maksasj
opened
1 week ago
0
Add sounds to flappy bird example
#162
Maksasj
opened
1 week ago
0
Graph rebuilding if swap chain was resized
#161
Maksasj
opened
1 week ago
0
Window flags
#160
Maksasj
opened
1 week ago
0
OpenGL render graph implementation
#159
Maksasj
opened
1 week ago
0
Write unit tests for matrices
#158
Soskar1
closed
2 days ago
0
Graph rebuilding
#157
Maksasj
opened
1 week ago
0
Investigate how to create noises
#156
Soskar1
opened
1 week ago
0
hello triangle working example
#155
Soskar1
closed
1 week ago
1
Refactor render graph API
#154
Maksasj
opened
1 week ago
0
VulkanRenderGraph API make all device, swap_chain pointers to references
#153
Maksasj
opened
2 weeks ago
0
Basic render graph implementation
#152
Maksasj
closed
1 week ago
0
Implement VulkanRenderer functionality for 1_renderer_hello_triangle example
#151
Maksasj
closed
1 week ago
0
Implement GLRenderer functionality for 1_renderer_hello_triangle example
#150
Maksasj
closed
1 week ago
0
Implement VulkanRenderer functionality for 1_renderer_hello_triangle example
#149
Maksasj
closed
2 weeks ago
0
implement Vulkan* abstraction for VkFence*
#148
Maksasj
opened
2 weeks ago
0
implement Vulkan* abstraction for VkSemaphore*
#147
Maksasj
opened
2 weeks ago
0
implement Vulkan* abstraction for VkPhysicalDevice/VkDevice
#146
Maksasj
opened
2 weeks ago
0
implement Vulkan* abstraction for VkSurface*
#145
Maksasj
opened
2 weeks ago
0
implement Vulkan* abstraction for VkQueue
#144
Maksasj
opened
2 weeks ago
0
Implement Renderer functionality for 1_renderer_hello_triangle example
#143
Maksasj
closed
1 week ago
0
Create RendererFactory class
#142
Soskar1
closed
2 weeks ago
0
Implemented basic sound system
#141
Soskar1
closed
2 weeks ago
1
Make Vulkan image tuples polymorphic classes
#140
Maksasj
closed
2 weeks ago
0
Rewrote ShaderTypes class
#139
Maksasj
closed
2 weeks ago
0
Rewrite ShaderTypes class
#138
Maksasj
closed
2 weeks ago
0
Vulkan/OpenGL transient resources
#137
Maksasj
opened
2 weeks ago
0
Vulkan image usage should be configurable
#136
Maksasj
opened
2 weeks ago
0
VulkanAttachment class
#135
Maksasj
closed
2 weeks ago
0
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