CTR-Studio
An editor for 3DS formats including BCH and BCRES.
![image](https://user-images.githubusercontent.com/13475262/188504837-c1040cc4-bbf5-4a90-90dc-3ad6dac1120c.png)
![image](https://github.com/MapStudioProject/CTR-Studio/assets/13475262/9ecb01f0-2025-4a1e-bfe2-4b14360631d3)
Requirements
Net6.0 runtime to run https://dotnet.microsoft.com/en-us/download/dotnet/6.0.
C++ resdist x64 https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170
Features (BCRES/BCH)
- Export/replacing for models with full rig support, custom bones, vertex colors and uv layers.
- Supports editing material animations in tool and converting skeletal to maya .anim and back.
- Supports .div generating for mk7 during a model import.
- Fully editable and configurable materials with export/replace/copy/paste options.
- Configurable vis data used for toggling mesh data along with custom mesh sorting and layer configuring.
- LUT export/replacing as images.
- Texture export/replacing with full encoding options and mipmap support.
Planned
- Editing and viewing light sets.