MarcoFazioRandom / Virtual-Joystick-Godot

A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options.
MIT License
743 stars 81 forks source link

_get_base_radius return type error #59

Closed 54cz closed 1 year ago

54cz commented 1 year ago

Error running test in version 4.2 The function should return Vector2 instead of float Dingtalk_20231104103117

MarcoFazioRandom commented 1 year ago

Fixed with the new commit.