MarcoFazioRandom / Virtual-Joystick-Godot

A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options.
MIT License
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Godot 4.3: JoyStick Input Not Responding Correctly When Moved from Center #80

Closed U29 closed 2 months ago

U29 commented 2 months ago

Hello,

I tried using the JoyStick in a test scene with Godot 4.3, but it didn't work as expected. Specifically, when I move the JoyStick from the center, the Player doesn't move. However, if I press the edge of the JoyStick, the Player does move. Additionally, if I quickly move the JoyStick outward from the center, the Player seems to move.

"Emulate Touch from Mouse": ON "Emulate Mouse from Touch": OFF

These settings are correct, and even when I build and run it on an iPad, the behavior remains the same.

Am I doing something wrong? Or is this still an issue with Godot 4.3?

I've attached a screen capture for your review.

https://github.com/user-attachments/assets/216301e6-6da8-4153-a02a-45dfdc044667

MarcoFazioRandom commented 2 months ago

Can you show me the scene view with the nodes tree and the joystick selected? Also, did you try the Test scene included in the folder?

U29 commented 2 months ago

Is this image okay? スクリーンショット 2024-08-28 9 23 20

I’m opening a test scene included in the virtual_joystick/test folder.