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This repository hosts the open-source VRQuestionnaireToolkit developed to ease assessing subjective measurements in Virtual Reality. It comes with an easy-to-use Unity3D package which can be integrated in existing projects supporting pre-, in situ- and post-study questionnaires.
This work is provided under a MIT License.
Please adequately cite this work, and show us your amazing projects!
@inproceedings{feick2020vrqt,
author = {Feick, Martin and Kleer, Niko and Tang, Anthony and Kr\"{u}ger, Antonio},
title = {The Virtual Reality Questionnaire Toolkit},
year = {2020},
isbn = {9781450375153},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3379350.3416188},
doi = {10.1145/3379350.3416188},
location = {Virtual Event, USA},
series = {UIST '20 Adjunct}
}
We greatly appreciate any contributions and pull-requests (please commit to dev branch).
(For existing projects, please see Wiki/Integration)
Visit the Wiki 📘 for full documentation and more information.
If you face any problems while using the toolkit, please open an issue here - https://github.com/MartinFk/VRQuestionnaire/issues or contact us under martin.feick@dfki.de 📫.