MarvinChung / Orbeez-SLAM

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The GPU #4

Closed xiehousen closed 1 year ago

xiehousen commented 1 year ago

Great job.

How much GPU memory is required to run the program?

MarvinChung commented 1 year ago

It depends on your scene, for TUM dataset 11G (RT 2080ti) is enough. However, older GPU type might cause some effect in rendering (see this #3 ).

xiehousen commented 1 year ago

Thanks a lot for your reply. @MarvinChung

After replacing the computer, I finally ran your code successfully. Very good work.

I also have a question, like the picture you posted in the issue, why there are many scattered points instead of just including the desk?

MarvinChung commented 1 year ago

Hi @xiehousen, the scatter points are the sparse point cloud and dense point cloud. You can turn it off under the debug visualization panel in gui. It is mentioned in the video around 1:30.

xiehousen commented 1 year ago

What I'm talking about is the part in the red box. 2023-02-10 11-12-34 的屏幕截图

MarvinChung commented 1 year ago

Hi @xiehousen, If you mean the blurry clouds in the visualization, it is called floaters in NeRF. It is a kind of defective feature in NeRF. There are some NeRF papers try to solve that.

If you mean the background in NeRF, the code considers the background and will render it out.

To render the desk only, you need to manually use the crop aabb in the gui panel. The result may look like this: image

xiehousen commented 1 year ago

Thank you very much for your reply.

What I want to say is the floaters in NeRF.